Commit bca4b9eb authored by Pino Toscano's avatar Pino Toscano

Create a okularUtils namespace with utility functions for generators (and maybe not only for them).

svn path=/trunk/playground/graphics/okular/; revision=556608
parent 378fa13c
......@@ -44,6 +44,7 @@ set(okularcore_SRCS
core/page.cpp
core/pagetransition.cpp
core/textpage.cpp
core/utils.cpp
)
kde4_add_ui_files(okularcore_SRCS
......
/***************************************************************************
* Copyright (C) 2006 by Luigi Toscano <luigi.toscano@tiscali.it> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#include "utils.h"
namespace okularUtils
{
QRect rotateRect( QRect source, int width, int height, int orientation )
{
QRect ret;
// adapt the coordinates of the boxes to the rotation
switch ( orientation )
{
case 1:
ret = QRect( width - source.y() - source.height(), source.x(),
source.height(), source.width() );
break;
case 2:
ret = QRect( width - source.x() - source.width(), height - source.y() - source.height(),
source.width(), source.height() );
break;
case 3:
ret = QRect( source.y(), height - source.x() - source.width(),
source.height(), source.width() );
break;
case 0: // no modifications
default: // other cases
ret = source;
}
return ret;
}
}
/***************************************************************************
* Copyright (C) 2006 by Luigi Toscano <luigi.toscano@tiscali.it> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef _OKULAR_UTILS_H_
#define _OKULAR_UTILS_H_
#include "okular_export.h"
#include <qrect.h>
/**
* Namespace with utility functions
*/
namespace okularUtils
{
/**
* Rotate the rect \p source in the area \p width x \p height with the
* specified \p orientation .
*/
QRect OKULAR_EXPORT rotateRect( QRect source, int width, int height, int orientation );
};
#endif
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