1. 03 Jun, 2019 1 commit
  2. 17 May, 2019 1 commit
    • Agata Cacko's avatar
      Unify error codes engaged in import/export · e518e102
      Agata Cacko authored
      Before this patch, there were two layers of error codes:
      KisImageBuilder_Result in KisImageBuilderResult.h
      later converted into ConversionStatus in KisImportExportFilter.h
      In case of usage of libraw, there were also libraw error codes.
      After this patch, only one error code system and error messages system
      is implemented. Error codes should match the previous ones,
      but are not necessarily correct now.
      e518e102
  3. 10 May, 2019 2 commits
  4. 01 May, 2019 1 commit
  5. 30 Apr, 2019 1 commit
  6. 24 Apr, 2019 1 commit
    • Dmitry Kazakov's avatar
      Fix exporting animation frames into EXR format · bbfb59f5
      Dmitry Kazakov authored
      The patch fixes two problems:
      
      1) DlgAnimationRenderer didn't initialize frames' mimetype correctly,
         so exporting always happened into PNG format.
      
      2) DlgAnimationRenderer should correctly initialize saving format
         settings from the default cfg.exportConfiguration(). Using the
         same settings for both, animation rendering and normal image save
         is a disputable approach, but that  is how we do it for ages.
      
      3) EXRConverter shouldn't call any blocking functions on the image
         (and shouldn't change the state of the image as well). So it should
         convert non-16f/32f layers on the fly.
      
      BUG:406830
      bbfb59f5
  7. 05 Apr, 2019 1 commit
  8. 27 Feb, 2019 2 commits
  9. 26 Feb, 2019 5 commits
  10. 22 Feb, 2019 1 commit
  11. 18 Dec, 2018 2 commits
  12. 11 Oct, 2018 1 commit
  13. 14 Sep, 2018 1 commit
  14. 05 Aug, 2018 1 commit
  15. 10 Jul, 2018 1 commit
  16. 26 Jun, 2018 1 commit
  17. 18 Jun, 2018 1 commit
  18. 30 May, 2018 1 commit
  19. 21 May, 2018 1 commit
  20. 14 Mar, 2018 2 commits
  21. 12 Mar, 2018 1 commit
  22. 29 Dec, 2017 1 commit
  23. 04 Oct, 2017 1 commit
  24. 26 Sep, 2017 1 commit
  25. 18 Sep, 2017 1 commit
  26. 15 Sep, 2017 1 commit
  27. 14 Aug, 2017 2 commits
  28. 03 Aug, 2017 3 commits
    • Dmitry Kazakov's avatar
      Add locking to KoJsonTraider · 0523d4b2
      Dmitry Kazakov authored
      That fixes crashes in the multithreaded saving code
      0523d4b2
    • Dmitry Kazakov's avatar
      Remove now unused animation rendering classes · 17f0062d
      Dmitry Kazakov authored
      They are substituted with KisAsyncAnimationRenderDialogBase and friends
      17f0062d
    • Dmitry Kazakov's avatar
      Implement common code for rendering frame sequences · bb7994cd
      Dmitry Kazakov authored
      Right now we have a pair of common classes that can be reused for
      rendering a sequence of frames with user feedback, multithreading and
      cancellation capabilities.
      
      KisAsyncAnimationRendererBase is a base class for rendering a single
      frame in a separate thread using a dedicated image. The user should just
      reimplement two pure virtual callback functions to make it save real data
      on frame completion and error.
      
      KisAsyncAnimationRenderDialogBase is a class that constructs a set of
      renderer objects, multithreads them and shows the progress reports to
      the user (if needed).
      bb7994cd
  29. 31 Jul, 2017 1 commit