1. 16 Apr, 2021 1 commit
  2. 07 Apr, 2021 1 commit
  3. 30 Mar, 2021 1 commit
    • Agata Cacko's avatar
      Fx MyPaint brush engine crashing in big sizes · 0a9b43e3
      Agata Cacko authored
      Before this commit, MyPaint brushes would crash on big sizes
      (easy test: size 1000px on blend+paint) because it was
      initialized in the stack instead of on the heap.
      (For future readers, the wrong/stack initialization for big sizes:
      int array[size];
      heap initialization:
      int array = new array[size]; // and remember to delete [] array;!)
      
      This commit not only removes that initialization which fixes the crash,
      but also changes it to use a fixed device instead, which should
      help with memory fragmentization and make the brush engine
      faster on Windows (hopefully - no benchmarks were done).
      
      BUG:432754
      0a9b43e3
  4. 14 Jan, 2021 1 commit
  5. 15 Dec, 2020 3 commits
  6. 08 Dec, 2020 4 commits
  7. 27 Nov, 2020 1 commit
  8. 19 Nov, 2020 1 commit
  9. 14 Nov, 2020 18 commits