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Holger Kaelberer authored
- Factor out some common code and move editor-specific code to a dedicated js-file. (Note!!! Can't factor out map-grid approach of editor, because the cells containing Box2D bodies won't be on the same hierarchy level (coordinate system) as the World, which is required by Box2D) - Add a testing mode to allow for direct testing of an editor map. - Load, save and maintain a whole level-set in the editor. - Minor extensions to File API - Add some dialogs.
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