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Halla Rempt authored
Not sure if this is the right way, but QGLFormat's way of checking what's available on a particular window system doesn't seem to be available in the new, improved Qt OpenGL api.
1a16e116
Not sure if this is the right way, but QGLFormat's way of checking what's available on a particular window system doesn't seem to be available in the new, improved Qt OpenGL api.