- 05 Dec, 2012 1 commit
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Halla Rempt authored
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- 02 Dec, 2012 1 commit
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Dmitry Kazakov authored
Conversion Uint<->Float is quite expensive in comparison to Int<->Float (2-2.5 times). This happens because of special code that handles sign bit of the number. So discarding this bit with conversion Uint->Int makes a huge speedup. Now the vector version of the composition is 1.8-8.7 times faster that the old version (weighted: 3.2 times). Many thanks to Matthias Kretz for pointing this out! CCMAIL:kimageshop@kde.org CCMAIL:kretz@kde.org
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- 01 Dec, 2012 1 commit
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Halla Rempt authored
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- 27 Nov, 2012 2 commits
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Dmitry Kazakov authored
Now all the unittests in folders ./image/ ./ui/ and ./plugins/ pass on my machine. The only exception is krita-fileformat-kis_exr_test, but it probably related to the fact that I don't have all the needed libraries installed. Good news: now KisSelectionManagerTest and KisZoomAndPanTest do not take 30+ min to execute. The delay was related to the overfilled Qt event queue, and now they take 90 and 40 sec correspondingly. CCMAIL:kimageshop@kde.org
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Dmitry Kazakov authored
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- 22 Nov, 2012 2 commits
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Dmitry Kazakov authored
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Dmitry Kazakov authored
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- 16 Oct, 2012 2 commits
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Dmitry Kazakov authored
All the known bugs are fixed.
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Dmitry Kazakov authored
There is still one bug in both the composites: the calculation of a single pixel compositions should be done in float instead of integers, otherwise it causes artifacts on the canvas during painting.
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- 15 Oct, 2012 1 commit
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Dmitry Kazakov authored
It gives 1.58...1.74 times better result of the composition on Sandy Bridge. Other architectures are to be tested.
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