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Julian Helfferich authored
Previously, changing the difficulty before the first game was started by selecting "Single Game" or "Human vs. AI" started an unplayable game. Now, levelChanged() calls singleGame() or pveStepGame() instead of startGame(). These functions are also called when selecting "Single Game" or "Human vs. AI", respectively, and correctly connect keyboard events to the game. BUG: 339038 REVIEW: 127171
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