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  • Julian Helfferich's avatar
    Fix the test and fix the crash · 1d2ae0cc
    Julian Helfferich authored
    To fix the issue, I introduced a test whether the game logic object has
    created single games (by trying to access one). Only if the game logic
    object has single games, stop game and delete single games is called.
    
    I have also confirmed by manual testing that the game no longer crashes
    when (re)starting a game after the first one.
    
    The test is not as unit-test-y as I would like: Several QWARN are
    issued. Furthermore, there is another option to improve usability:
    
    The last piece is also placed ontop of an existing piece, triggering a
    game over. However, this final piece is still invisible.
    1d2ae0cc