Commit 5c161de5 authored by Burkhard Lück's avatar Burkhard Lück

Proofread + update KBounce handbook to 16.04

remove entities kappname, package - not used anymore
bump date + releaseinfo
add screenshots, remove unused screenshots, update screenshots
remove guimenu markup in titles
remove appendix
parent bd4687c2
<?xml version="1.0" ?>
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
<!ENTITY kappname "&kbounce;">
<!ENTITY kappversion "0.11"><!--Applicaion version. Use this variable everywhere it's needed.-->
<!ENTITY package "kdegames">
<!ENTITY % English "INCLUDE" >
<!ENTITY % addindex "IGNORE">
]>
......@@ -37,11 +34,11 @@
<legalnotice>&FDLNotice;</legalnotice>
<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.-->
<date>2013-05-05</date>
<releaseinfo>0.11 (Applications 16.04)</releaseinfo>
<abstract>
<para>This documentation describes the game of &kbounce; version &kappversion;</para>
<para>This documentation describes the game of &kbounce; version 0.11</para>
</abstract>
......@@ -211,13 +208,6 @@ of the screen. Rushing will just get you in trouble!
<sect1 id="the-tool-bar">
<title>The Tool Bar</title>
<mediaobject>
<imageobject>
<imagedata format="PNG" fileref="toolbar.png"/>
</imageobject>
<textobject><phrase>Toolbar</phrase></textobject>
</mediaobject>
<para>
The toolbar provides buttons for the commonly used functions.
</para>
......@@ -240,7 +230,7 @@ The toolbar provides buttons for the commonly used functions.
<entry>
<inlinemediaobject>
<imageobject>
<imagedata format="PNG" fileref="button-new.png"/>
<imagedata format="PNG" fileref="document-new.png"/>
</imageobject>
<textobject><phrase>New Game Button</phrase></textobject>
</inlinemediaobject>
......@@ -268,7 +258,7 @@ and sets the level to 1.
<entry>
<inlinemediaobject>
<imageobject>
<imagedata format="PNG" fileref="button-pause.png"/>
<imagedata format="PNG" fileref="media-playback-pause.png"/>
</imageobject>
<textobject>
<phrase>Pause Button</phrase></textobject>
......@@ -299,20 +289,12 @@ Pauses or resumes the current game.
<title>The Menu Items</title>
<sect2>
<title>The <guimenu>Game</guimenu> Menu</title>
<mediaobject>
<imageobject>
<imagedata format="PNG" fileref="menu-game.png"/>
</imageobject>
<textobject>
<phrase><guimenu>Game</guimenu> Menu</phrase></textobject>
</mediaobject>
<title>The Game Menu</title>
<variablelist>
<varlistentry id="game-new">
<term>
<menuchoice><shortcut>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
......@@ -324,10 +306,9 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-end">
<term>
<menuchoice><shortcut>
<keycombo action="simul">&Ctrl;<keycap>End</keycap>
</keycombo>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>End</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>End Game</guimenuitem>
......@@ -338,9 +319,10 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-pause">
<term>
<menuchoice><shortcut>
<keycap>P</keycap></shortcut>
<term><menuchoice>
<shortcut>
<keycap>P</keycap>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Pause</guimenuitem>
</menuchoice></term>
......@@ -350,8 +332,8 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-highscores">
<term>
<menuchoice><shortcut>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
......@@ -365,7 +347,8 @@ Opens a dialog that displays different high score tables.
</varlistentry>
<varlistentry id="game-quit">
<term><menuchoice><shortcut>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
......@@ -380,15 +363,7 @@ If a game is currently played, it's status is lost.</para>
</sect2>
<sect2 id="settings-menu">
<title>The <guimenu>Settings</guimenu> Menu</title>
<mediaobject>
<imageobject>
<imagedata format="PNG" fileref="menu-settings.png"/>
</imageobject>
<textobject>
<phrase>Settings Menu</phrase></textobject>
</mediaobject>
<title>The Settings Menu</title>
<variablelist>
......@@ -451,17 +426,20 @@ of the &kde; Fundamentals.
</chapter>
<chapter id="configuration"><title>Game Configuration</title> <!-- do not change this! -->
<para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para>
<para>
To select a new theme simply choose the theme from
the selection list. Each item in the list shows a small
preview left to the theme name. A selection is immediately applied.
</para>
<para>
Once you are satisfied with the theme you have selected you
can click the <guibutton>OK</guibutton>
button, located at the bottom part of this dialog.
</para>
<para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para>
<para>
To select a new theme simply choose the theme from
the selection list. Each item in the list shows a small
preview left to the theme name. A selection is immediately applied.
</para>
<para>
You can select random background pictures from a user defined folder with images.
</para>
<para>
Once you are satisfied with the theme you have selected you
can click the <guibutton>OK</guibutton>
button, located at the bottom part of this dialog.
</para>
</chapter>
<chapter id="credits-and-license">
......@@ -507,15 +485,6 @@ Port to KDE4 and KGameCavas</para>
</chapter>
<appendix id="installation">
<title>Installation</title>
&install.intro.documentation;
&install.compile.documentation;
</appendix>
&documentation.index;
</book>
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