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Ian Wadham authored
Make the animation smoother when falling and standing on an enemy. Fix some problems in the search strategy code for the KGoldrunner rules. Finalise the KGrTimer code. Remove a redundant show() of the main window. Avoid mixing QAction, KAction and setShortcut() in the GUI. Make the editor reference and create games on the main game-list, not a copy. Add a view to KGrGameIO, for error messages. Update the debugging output for hero's and enemies' states. Fix some minor memory leaks. Remove the printRules() method, needed only during testing. svn path=/trunk/KDE/kdegames/kgoldrunner/; revision=980574
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