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Ian Wadham authored
In KGameRenderer extract the KGoldrunner theme-parameters and use the QGraphicsScene to set the border color. In g.h and g.cpp change the tile-coordinate system to be in line with KGoldrunner internal grid-coordinates. In kgoldrunner.cpp, comment out an erroneous reference to KGameRenderer. svn path=/branches/work/kgoldrunner-qgv/; revision=1298234
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