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Games
KGoldrunner
Commits
28835b55
Commit
28835b55
authored
May 14, 2013
by
Burkhard Lück
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update kgoldrunner menu documentation for 4.11
parent
58617e5e
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doc/index.docbook
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28835b55
...
...
@@ -32,8 +32,8 @@
<legalnotice>
&FDLNotice;
</legalnotice>
<date>
201
2-10-20
</date>
<releaseinfo>
4.10
</releaseinfo>
<date>
201
3-05-14
</date>
<releaseinfo>
4.10
(
&kde;
4.11)
</releaseinfo>
<abstract>
<para>
...
...
@@ -689,25 +689,12 @@ linkend="game-editor">Game Editor</link> for more details of how to
create and edit
&kgoldrunner;
levels.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><link
linkend=
"themes-menu"
><guimenu>
Themes
</guimenu></link></term>
<listitem>
<para>
This menu offers you a choice of background themes or
<quote>
worlds
</quote>
in which to play. You can change the theme at
any time, even as the game is playing. For those who are artistically
inclined, it is possible to compose new themes, including graphics
or sound or both and add them to
&kgoldrunner;
. Just contact the author
for details.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><link
linkend=
"settings-menu"
><guimenu>
Settings
</guimenu></link></term>
<listitem>
<para>
This menu has several groups of
&kgoldrunner;
settings, including the
choice of mouse, keyboard or hybrid (laptop) control and the choices of
choice of mouse, keyboard or hybrid (laptop) control and the choices of
themes and
game-speed. The current selections are checked. The settings are automatically
selected when you start playing, but you can use this menu to vary them
if you wish.
</para>
...
...
@@ -734,7 +721,7 @@ to contribute, the current author's email address is in the
</sect1>
<sect1
id=
"game-menu"
>
<title>
The
<guimenu>
Game
</guimenu>
Menu
</title>
<title>
The
Game
Menu
</title>
<variablelist>
<varlistentry>
...
...
@@ -867,7 +854,7 @@ are given an opportunity to save your work.</para>
</sect1>
<sect1
id=
"move-menu"
>
<title>
The
<guimenu>
Move
</guimenu>
Menu
</title>
<title>
The
Move
Menu
</title>
<tip><para>
All the demo and replay moves will replay previously recorded
levels. All can be interrupted and stopped by clicking on the playing area
...
...
@@ -956,7 +943,7 @@ on.</para>
</sect1>
<sect1
id=
"editor-menu"
>
<title>
The
<guimenu>
Editor
</guimenu>
Menu
</title>
<title>
The
Editor
Menu
</title>
<variablelist>
<varlistentry>
...
...
@@ -1062,16 +1049,38 @@ is because the prefix is used in level-file names internally.</para>
</sect1>
<sect1
id=
"
theme
s-menu"
>
<title>
The
<guimenu>
Themes
</guimenu>
Menu
</title>
<sect1
id=
"
setting
s-menu"
>
<title>
The
Settings
Menu
</title>
<variablelist>
<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo
action=
"simul"
>
&Ctrl;&Shift;
<keycap>
F
</keycap></keycombo>
</shortcut>
<guimenu>
Settings
</guimenu>
<guimenuitem>
Full Screen Mode
</guimenuitem>
</menuchoice></term>
<listitem><para><action>
Toggles the Full Screen mode
</action>
on and off.
</para></listitem>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Theme
s
</guimenu><guimenu
item>
Black on Whit
e
</guimenu
item
>
<guimenu>
Setting
s
</guimenu><gui
sub
menu
>
Change Them
e
</gui
sub
menu>
</menuchoice></term>
<listitem>
<para>
This submenu offers you a choice of background themes or
<quote>
worlds
</quote>
in which to play. You can change the theme at
any time, even as the game is playing. For those who are artistically
inclined, it is possible to compose new themes, including graphics
or sound or both and add them to
&kgoldrunner;
. Just contact the author
for details.
</para>
<variablelist>
<varlistentry>
<term><guimenuitem>
Black on White
</guimenuitem></term>
<listitem>
<para>
This theme is stripped down to its barest graphical units and
painted in black and white only. It is intended to help players who
may be visually impaired. The author would appreciate email responses on
...
...
@@ -1080,9 +1089,7 @@ how effective it is and what improvements in visibility could be made.</para>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Themes
</guimenu><guimenuitem>
The Treasure of Egypt
</guimenuitem>
</menuchoice></term>
<term><guimenuitem>
The Treasure of Egypt
</guimenuitem></term>
<listitem>
<para>
Matt Goldrunner finds himself in an Ancient Egyptian temple, being
pursued by mummies who are determined to protect their ancestral jewels
...
...
@@ -1091,9 +1098,7 @@ at all costs.</para>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Themes
</guimenu><guimenuitem>
&kgoldrunner;
Default
</guimenuitem>
</menuchoice></term>
<term><guimenuitem>
&kgoldrunner;
Default
</guimenuitem></term>
<listitem>
<para>
Gives you the default
&kgoldrunner;
theme, with
red bricks and gray concrete.
</para>
...
...
@@ -1101,9 +1106,7 @@ red bricks and gray concrete.</para>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Themes
</guimenu><guimenuitem>
Geek City
</guimenuitem>
</menuchoice></term>
<term><guimenuitem>
Geek City
</guimenuitem></term>
<listitem>
<para>
Our hero is trapped inside a computer. Will he escape
when he finally reaches the last level?
</para>
...
...
@@ -1111,9 +1114,7 @@ when he finally reaches the last level?</para>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Themes
</guimenu><guimenuitem>
Nostalgia
</guimenuitem>
</menuchoice></term>
<term><guimenuitem>
Nostalgia
</guimenuitem></term>
<listitem>
<para>
Recalls the days of the original Apple II and Commodore 64 game, as it
was when you plugged your machine into your TV set
—
otherwise you had
...
...
@@ -1124,9 +1125,7 @@ the hero was all white back then, but today he is blue.</para>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Themes
</guimenu><guimenuitem>
Nostalgia Blues
</guimenuitem>
</menuchoice></term>
<term><guimenuitem>
Nostalgia Blues
</guimenuitem></term>
<listitem>
<para>
Recalls the Apple II game, where the bricks and concrete were a
nice blue color, the hero was white, the enemies had white pants and
...
...
@@ -1139,23 +1138,7 @@ pin-sharp monitors.</para>
</varlistentry>
</variablelist>
</sect1>
<sect1
id=
"settings-menu"
>
<title>
The
<guimenu>
Settings
</guimenu>
Menu
</title>
<variablelist>
<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo
action=
"simul"
>
&Ctrl;&Shift;
<keycap>
F
</keycap></keycombo>
</shortcut>
<guimenu>
Settings
</guimenu>
<guimenuitem>
Full Screen Mode
</guimenuitem>
</menuchoice></term>
<listitem><para><action>
Toggles the Full Screen mode
</action>
on and off.
</para></listitem>
</listitem>
</varlistentry>
<varlistentry>
...
...
@@ -1217,6 +1200,26 @@ keyboard, are used for digging left and right.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Settings
</guimenu><guimenuitem>
Click Key To Move
</guimenuitem>
</menuchoice></term>
<listitem>
<para>
In keyboard mode, click a direction-key to start moving
and keep on going until you click another key.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Settings
</guimenu><guimenuitem>
Hold Key To Move
</guimenuitem>
</menuchoice></term>
<listitem>
<para>
In keyboard mode, hold down a direction-key to move
and release it to stop.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><menuchoice>
<guimenu>
Settings
</guimenu><guimenuitem>
Normal Speed
</guimenuitem>
...
...
@@ -1282,7 +1285,7 @@ shortcut keys for menu items.</para>
</sect1>
<sect1
id=
"help-menu"
>
<title>
The
<guimenu>
Help
</guimenu>
Menu
</title>
<title>
The
Help
Menu
</title>
<para>
Contains the following standard
&kde;
Help Menu items:
</para>
...
...
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