Explicitly mark fallthrough in switch

GIT_SILENT
parent 62facf88
......@@ -350,6 +350,7 @@ void KGrLevelPlayer::setTarget (int pointerI, int pointerJ)
T = 0;
}
playState = Playing;
Q_FALLTHROUGH();
case Playing:
// The human player is playing now.
if (! playback) {
......
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