- 30 Dec, 2012 1 commit
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Laurent Montel authored
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- 29 Nov, 2012 1 commit
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Script Kiddy authored
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- 13 Nov, 2012 1 commit
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Ian Wadham authored
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- 06 Nov, 2012 1 commit
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Script Kiddy authored
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- 23 Oct, 2012 1 commit
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Luigi Toscano authored
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- 20 Oct, 2012 2 commits
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Ian Wadham authored
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Yuri Chornoivan authored
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- 19 Oct, 2012 1 commit
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Ian Wadham authored
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- 18 Oct, 2012 1 commit
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Ian Wadham authored
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- 12 Oct, 2012 1 commit
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Ian Wadham authored
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- 09 Oct, 2012 1 commit
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Ian Wadham authored
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- 06 Oct, 2012 1 commit
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Ian Wadham authored
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- 01 Oct, 2012 3 commits
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Ian Wadham authored
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Ian Wadham authored
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Script Kiddy authored
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- 23 Sep, 2012 1 commit
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Script Kiddy authored
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- 13 Sep, 2012 3 commits
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Ian Wadham authored
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Ian Wadham authored
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Ian Wadham authored
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- 11 Sep, 2012 2 commits
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Ian Wadham authored
The classes that used the old graphics, rendering and caching have been replaced by classes based on QGraphicsView and KGameRenderer.
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Ian Wadham authored
The files g.cpp, g.h and testmain.cpp were used as a test harness and are now redundant, so they are being deleted.
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- 10 Sep, 2012 2 commits
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Wolfgang Rohdewald authored
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Script Kiddy authored
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- 09 Sep, 2012 1 commit
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Script Kiddy authored
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- 07 Sep, 2012 4 commits
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1315220
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1315219
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1315214
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1315213
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- 05 Sep, 2012 3 commits
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1314904
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1314901
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Ian Wadham authored
Add text items for lives, score, hint availability and pause/resume. Remove the level-number text: it is already in the title. svn path=/branches/work/kgoldrunner-qgv/; revision=1314897
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- 04 Sep, 2012 1 commit
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Ian Wadham authored
Add title text, background changing with the level and a frame for themes that have no border tiles. svn path=/branches/work/kgoldrunner-qgv/; revision=1314742
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- 03 Sep, 2012 1 commit
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Ian Wadham authored
Change the scene over to a pixel-based coordinate system - the same as the view has. This makes it easier to scale and render pixmaps, sprites, text and lines correctly and all together. svn path=/branches/work/kgoldrunner-qgv/; revision=1314585
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- 02 Sep, 2012 1 commit
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Ian Wadham authored
Add a double-click event handler and prevent scene items from receiving mouse clicks. This is to allow very rapid sequences of digging operations. svn path=/branches/work/kgoldrunner-qgv/; revision=1314413
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- 28 Aug, 2012 1 commit
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Wolfgang Rohdewald authored
to all games using libkdegamesprivate or any of the Kg* classes svn path=/trunk/KDE/kdegames/kgoldrunner/; revision=1313669
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- 27 Aug, 2012 1 commit
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Albert Astals Cid authored
this ways it also works for people only compiling libkdegames and having system kdelibs and libkdegames svn path=/trunk/KDE/kdegames/kgoldrunner/; revision=1313612
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- 26 Aug, 2012 1 commit
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Ian Wadham authored
svn path=/branches/work/kgoldrunner-qgv/; revision=1313290
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- 22 Aug, 2012 3 commits
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Ian Wadham authored
Remove the obsolete KGrCanvas, KGrTheme and KGrPlayfield classes from the KGoldrunner build. This required some adjustments to the KGrEditor class, to get it to compile and load. svn path=/branches/work/kgoldrunner-qgv/; revision=1312365
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Ian Wadham authored
Ensure that all sprites have a size and a start frame before they are added to the scene: also that the lowest start frame is 1, not zero. svn path=/branches/work/kgoldrunner-qgv/; revision=1312302
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Ian Wadham authored
Rewrite KGrSprite::move() to avoid overhead when the sprite has not moved or changed its frame. In KGrGame, change view-> to scene-> in a few places, enable deleteAllSprites() calls and fix the transition to the next level (omitting the fadeout-fadein sequence for the time being).e #Change the disabling of the mouse to be when more than two tile sizes outside the play area. svn path=/branches/work/kgoldrunner-qgv/; revision=1312296
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