Commit 5aa16f6b authored by Antoni Bella Pérez's avatar Antoni Bella Pérez 🚵🏻
Browse files

Documentation updates

* Update date and version numbers
* Use a suitable tagging
* Renew the screenshots
parent 9358d706
doc/configuration.png

28.9 KB | W: | H:

doc/configuration.png

19.2 KB | W: | H:

doc/configuration.png
doc/configuration.png
doc/configuration.png
doc/configuration.png
  • 2-up
  • Swipe
  • Onion skin
doc/gameboard.png

111 KB | W: | H:

doc/gameboard.png

40.4 KB | W: | H:

doc/gameboard.png
doc/gameboard.png
doc/gameboard.png
doc/gameboard.png
  • 2-up
  • Swipe
  • Onion skin
......@@ -25,12 +25,12 @@
<holder>&Albert.Astals.Cid;</holder>
</copyright>
<legalnotice>&FDLNotice;</legalnotice>
<date>2016-05-09</date>
<releaseinfo>0.3.0 (Applications 16.04)</releaseinfo>
<date>2021-07-06</date>
<releaseinfo>KDE Gear 21.04</releaseinfo>
<!--Short description of this document. Do not change unless necessary!-->
<abstract>
<para>This documentation describes the game of &kiriki; version 0.3.0</para>
<para>This documentation describes the game of &kiriki; version 21.04</para>
</abstract>
<!--List of relevan keywords-->
......@@ -77,13 +77,13 @@
Once &kiriki; starts, it right away gives out the first combination for the player one. If you are the player one, then it is now your turn, otherwise you will have to wait until all other players make their moves.</para>
<note><title>Note:</title><para>By default, unless the game settings have been changed, and in single player mode, the first player is controlled by human (you), while all other five players are controlled by Artificial Intelligence.</para></note>
<para>Once it is your turn, the first thing you should do is examine the current roll. Each of the five dice on the left hand side of the game screen has a specific value. Check the sequence to see if these values form any of the score patterns.</para>
<note><title>Note:</title><para>The detailed description of the score patterns can be found in the <link linkend="rules_and_tips">Game Rules, Strategies and Tips</link> section of this handbook.</para></note>
<note><title>Note:</title><para>The detailed description of the score pattern values can be found in the <link linkend="rules_and_tips">Game Rules, Strategies and Tips</link> section of this handbook.</para></note>
<para>Keep in mind that the combination can match more than one score pattern. In this case you will have to determine which score pattern will result in greater points for you.</para>
<para>In case the current sequence matches no score pattern, or matches a score pattern you have already used up, you have two more rolls to fix the situation. To use your second (third) roll select the dice you are not satisfied with by clicking on them with your mouse and click the <guibutton>Roll</guibutton> button located right under the dice. This will cause the dice in question to reroll, thus changing their values.</para>
<para>After you have done the third reroll you must choose the score pattern which fits the dice sequence on hand. If none of the score patterns fit the sequence - you can either use <guilabel>Chance</guilabel> score pattern, or just select any score pattern on your scoreboard.</para>
<note><title>Note:</title><para>If you select a score pattern that does not fit current dice sequence, the score pattern you select will become void and of zero value.</para></note>
<para>As soon as you choose the score pattern its value updates to reflect the dice sequence you currently have.</para>
<note><title>Note:</title><para>The detailed description of the score pattern values can be found in the <link linkend="rules_and_tips">Game Rules, Strategies and Tips</link> section of this handbook.</para></note>
<note><title>Note:</title><para>The detailed description of the score pattern values can be found in the <link linkend="rules_and_tips">Game Rules, Strategies and Tips</link> section of this handbook.</para></note>
<para>Right after that your turn ends and the next participant’s turn begins. This sequence repeats some thirteen times and then the game ends, the scores are calculated and the high scores are awarded.</para>
</chapter>
......@@ -108,8 +108,8 @@
<listitem><para><guilabel>Large Straight</guilabel>: 40 points are awarded to the player if the round results in five dice of sequential value.<note><title>Example:</title><para>Dice on display: '34152'. The sequence is: '1','2','3','4','5'. Dice on display: '53264'. The sequence is: '2','3','4','5','6'.</para></note></para></listitem>
<listitem><para><guilabel>&kiriki;</guilabel>: 50 points are awarded to the player if the round results in five dice of the same value. You can score as many &kiriki; as you get, for each one after the first you get an additional turn at the end of the game.<note><title>Example:</title><para>Dice on display: '11111'. Dice on display: '33333'.</para></note></para></listitem>
<listitem><para><guilabel>Chance</guilabel>: Summarized value of all the dice currently on display.<note><title>Example:</title><para>Dice on display: '51143'. The sum is: '14'='5'+'1'+'1'+'4'+'3'. Dice on display: '21526'. The sum is: '16'='2'+'1'+'5'+'2'+'6'.</para></note></para></listitem>
<listitem><para><guilabel>Lower Total</guilabel>: It is not a playable field, but only a summary of all the fields starting from '3 of a Kind' and lower.</para></listitem>
<listitem><para><guilabel>Grand Total</guilabel>: It is not a playable field, but only a sum of 'Upper Total' and 'Lower Total' fields.</para></listitem>
<listitem><para><guilabel>Lower Total</guilabel>: It is not a playable field, but only a summary of all the fields starting from <quote>3 of a Kind</quote> and lower.</para></listitem>
<listitem><para><guilabel>Grand Total</guilabel>: It is not a playable field, but only a sum of <quote>Upper Total</quote> and <quote>Lower Total</quote> fields.</para></listitem>
</itemizedlist>
<para>Other rules and constrains:</para>
<itemizedlist>
......@@ -251,7 +251,7 @@ of the &kde; Fundamentals.
<note><title>Note:</title><para>The maximum value for this field is 999 milliseconds.</para></note>
<para>Use <guilabel>Font Size</guilabel> and <guilabel>Row Height</guilabel> to adjust the score board to your liking.</para>
<para>Use <guilabel>Font Size:</guilabel> and <guilabel>Row Height:</guilabel> to adjust the score board to your liking.</para>
<para>If you want to play immediately at &kiriki; startup disable the default option <guilabel>Show demonstration game at startup</guilabel>.</para>
</chapter>
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment