1. 01 Jun, 2017 1 commit
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  6. 14 Jul, 2012 1 commit
    • Ian Wadham's avatar
      Add animation of cascaded moves, to make it easier for the human player to... · 2a278de4
      Ian Wadham authored
      Add animation of cascaded moves, to make it easier for the human player to follow their progress. Remove some redundant code. Move hint animation from KCubeWidget to KCubeBoxWidget and use the same animation methods and timer for hints, computer moves and cascade move animations.
      
      svn path=/trunk/KDE/kdegames/kjumpingcube/; revision=1305643
      2a278de4
  7. 24 Jun, 2012 1 commit
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  17. 30 May, 2005 1 commit
    • Stephan Kulow's avatar
      another dir · 66a222b5
      Stephan Kulow authored
      svn path=/branches/work/kde4/kdegames/kjumpingcube/; revision=419888
      66a222b5
  18. 19 Mar, 2005 1 commit
    • Albert Astals Cid's avatar
      Be more careful when changing computer playing side. · 920a172b
      Albert Astals Cid authored
      Fixes 88355
      James can you please try CVS HEAD version and tell me if it really fixes the problem? I cannot reproduce it with my changes but maybe i am missing something. If you answer saying it is ok i'll backport for KDE 3.4.1
      
      svn path=/trunk/kdegames/kjumpingcube/; revision=398941
      920a172b
  19. 07 Mar, 2003 1 commit
    • Waldo Bastian's avatar
      CVS_SILENT · 501b652c
      Waldo Bastian authored
      Updated address of FSF
      
      svn path=/trunk/kdegames/kjumpingcube/; revision=212185
      501b652c
  20. 27 Feb, 2000 1 commit
  21. 11 Jun, 1999 1 commit