-
Simon Huerlimann authored
* Add main Toolbar Some coding convention work * Add 'Navigation' menu für keyboard navigation actions. Mainly usefull to look up shortcuts... And it saves a call to 'addAction(action)' for those actions, as their shortcut aren't registered otherwise. * Add 'Navigation' toolbar for keyboard navigation actions. * Add tooltips to keyboard navigation actions. * Rename initKAction() method to setupActions(); towards best practice for all of KDE Games... * use 'actionCollection()->add<QAction>(name, this, SLOT(slotName()))' style action creation. This seems to be the preferred way now. * Added some comments Some 'use available technologies' work * Use XMLGui Action states for enabling/disabling 'undo' * Move icon, shortcut, whatsThis and text declarations for actions into <ActionProperties> in the xxxui.rc file. Seperates Usablility and UI consistency concerns from coding. Not sure if the i18n work nice, though. Please report if I've broken something;-) svn path=/trunk/KDE/kdegames/klines/; revision=667127
f7de7131