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Dmitry Suzdalev authored
In fact, we both tend to agree that this porting will be taking shape of a rewrite, because the state of current code isn't that good. At all. It is bloated, misses comments, complex without any reason, contains some features that I doubt are much used (solver,log replaying) and such :) So rewrite would go in direction of simplicity. In the end MineSweeper is a simple game. So let's keep it simple, clean and beautiful. This includes code. At least I'll try to produce such code - feel free to critique, change, fix. But that's as usual ;) PS. KMines will not be broken during rewrite - I use different set of classes, and I will just replace old main window with new one in my local copy, keeping the trunk's one unchanged. CCMAIL: mauricio@tabuleiro.com svn path=/trunk/KDE/kdegames/kmines/; revision=686526
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