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  19. 02 Aug, 2007 4 commits
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  22. 12 Jul, 2007 4 commits
  23. 11 Jul, 2007 2 commits
    • Dmitry Suzdalev's avatar
      Start porting KMines to QGraphicsView. Blessed by Mauricio. · 86bae280
      Dmitry Suzdalev authored
      In fact, we both tend to agree that this porting will be taking shape of
      a rewrite, because the state of current code isn't that good. At all.
      It is bloated, misses comments, complex without any reason, contains
      some features that I doubt are much used (solver,log replaying) and such :)
      
      So rewrite would go in direction of simplicity.
      In the end MineSweeper is a simple game.
      
      So let's keep it simple, clean and beautiful. This includes code.
      At least I'll try to produce such code - feel free to critique, change, fix.
      But that's as usual ;)
      
      PS. KMines will not be broken during rewrite - I use different set of classes,
      and I will just replace old main window with new one in my local copy, keeping
      the trunk's one unchanged.
      
      CCMAIL: mauricio@tabuleiro.com
      
      svn path=/trunk/KDE/kdegames/kmines/; revision=686526
      86bae280
    • Dmitry Suzdalev's avatar
      Start porting KMines to QGraphicsView. Blessed by Mauricio. · 3f5ae631
      Dmitry Suzdalev authored
      In fact, we both tend to agree that this porting will be taking shape of
      a rewrite, because the state of current code isn't that good. At all.
      It is bloated, misses comments, complex without any reason, contains
      some features that I doubt are much used (solver,log replaying) and such :)
      
      So rewrite would go in direction of simplicity.
      In the end MineSweeper is a simple game.
      
      So let's keep it simple, clean and beautiful. This includes code.
      At least I'll try to produce such code - feel free to critique, change, fix.
      But that's as usual ;)
      
      PS. KMines will not be broken during rewrite - I use different set of classes,
      and I will just replace old main window with new one in my local copy, keeping
      the trunk's one unchanged.
      
      CCMAIL: mauricio@tabuleiro.com
      
      svn path=/trunk/KDE/kdegames/kmines/; revision=686526
      3f5ae631
  24. 02 Jul, 2007 2 commits