1. 25 Nov, 2013 2 commits
  2. 12 Dec, 2012 1 commit
  3. 22 Oct, 2011 1 commit
    • Jeffrey Kelling's avatar
      Implement standing orders · f0f1debb
      Jeffrey Kelling authored
      BUG: 87882
      REVIEW: 6805
      GUI: Add checkbox for standing orders to fleet setup area. While this
      item is checked larger values than ships currently available can be
      entered. Standing order will be executed whenever enough ships are
      available.
      GUI: If a planet has standing orders the number of ships needed for them
      is displayed in the planets tooltip.
      GUI: Standing orders are marked in the fleet dialog and can be removed
      there at any time.
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=1260171
      f0f1debb
  4. 14 Sep, 2011 1 commit
    • Stefan Majewsky's avatar
      krazy · 0eea30ae
      Stefan Majewsky authored
      pinaraf, please add the missing licenses in the players/ directory.
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=1253668
      0eea30ae
  5. 13 Sep, 2011 1 commit
  6. 25 Sep, 2010 1 commit
  7. 30 Mar, 2008 1 commit
  8. 19 May, 2007 1 commit
  9. 11 May, 2007 1 commit
  10. 07 May, 2007 1 commit
  11. 28 Jan, 2007 1 commit
  12. 23 Jan, 2007 1 commit
    • Laurent Montel's avatar
      Fix signal · 31011160
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/konquest/; revision=626526
      31011160
  13. 19 Jan, 2007 1 commit
  14. 27 Dec, 2006 1 commit
  15. 18 Dec, 2006 1 commit
  16. 11 Dec, 2006 1 commit
  17. 04 Dec, 2006 1 commit
  18. 12 Nov, 2006 1 commit
  19. 05 Nov, 2006 3 commits
  20. 04 Nov, 2006 2 commits
    • Pierre Ducroquet's avatar
      Several changes. · 17690a8c
      Pierre Ducroquet authored
      1) Get rid of these Q3PtrList (quite hard sometimes)
      2) Make the "AI" code readable (ok, sort of... It's only indenting for the time being)
      3) NEW FEATURE (sort of) : the minimap in the new game dialog has been rewritten from scratch.
      No more Q3GridView, no more weird graphics, and it's resizable : it fits the dialog size.. My eyes like this change :)
      
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=602008
      17690a8c
    • Pierre Ducroquet's avatar
      Refactoring... · 811d5787
      Pierre Ducroquet authored
      Explode the weird gamecore.h/gamecore.cc containing too many classes.
      - Player => player.cc/player.h
      - AttackFleet, DefenseFleet, Fleet => fleet.cc/fleet.h
      - Planet => planet.cc/planet.h
      Left in gamecore : CoreLogic and Map/Sector classes.
      
      
      Also introduce a bug in the scoreTable, but this kind of thing is better left unsaid I suppose :)
      
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=601873
      811d5787
  21. 27 Oct, 2006 1 commit
  22. 03 Jul, 2006 1 commit
    • Dmitry Suzdalev's avatar
      compile++ · 371098a8
      Dmitry Suzdalev authored
      svn path=/trunk/KDE/kdegames/konquest/; revision=557458
      371098a8
  23. 09 May, 2006 1 commit
  24. 24 Apr, 2006 1 commit
  25. 18 Apr, 2006 1 commit
  26. 13 Mar, 2006 1 commit
  27. 04 Oct, 2005 1 commit
  28. 28 Jul, 2005 1 commit
  29. 11 Jul, 2004 1 commit
  30. 07 Jul, 2004 2 commits
  31. 14 Apr, 2004 1 commit
  32. 24 Oct, 2003 1 commit
  33. 13 Sep, 2003 1 commit
    • Russell Steffen's avatar
      · 19170fb8
      Russell Steffen authored
      Add a Computer (AI) player.
      
      svn path=/trunk/kdegames/konquest/; revision=250813
      19170fb8