1. 02 Jun, 2017 1 commit
  2. 01 Jun, 2017 1 commit
  3. 21 Apr, 2017 1 commit
  4. 07 Dec, 2014 1 commit
  5. 24 Nov, 2013 1 commit
    • Alexander Schuch's avatar
      Make "current standings" dialogue dockable. · 6e75b6b2
      Alexander Schuch authored
      The dialogue "current standings" is replaced by a dockable widget. This way
      the player is able to see the standings all the time without the need to
      open/close the dialogue at the beginning of each turn.
      
      The dockable widget can also be made floating, so it can be used almost the
      same as the modal dialogue before.
      
      REVIEW: 113782
      GUI:
      6e75b6b2
  6. 16 Nov, 2013 1 commit
    • Alexander Schuch's avatar
      Make messages list dockable. · 7b70db84
      Alexander Schuch authored
      The messages list was always visible and always at the bottom of the game
      view. It now is a dockable widget which can be moved to any edge of the
      window or even made floating, or closed altogether.
      
      REVIEW: 113596
      GUI:
      7b70db84
  7. 10 Nov, 2013 1 commit
    • Alexander Schuch's avatar
      Improve "end turn" action handling. · 814a1368
      Alexander Schuch authored
      The recently added KStandardGameAction::endTurn() action now has an own
      default shortcut of Ctrl+E. The button is added to the toolbar by default.
      
      Furthermore, the "end turn" button now is enabled/disabled depending on the
      game state. It no longer is possible to end the turn while in the middle of
      a send fleet command sequence.
      
      Use the very same condition for enabling/disabling the custom "end turn"
      button and the "end turn" action. This required some code cleanup.
      
      The custom palette for the game board now colours disabled elements darker
      so that they actually look disabled.
      
      REVIEW: 113528
      GUI:
      814a1368
  8. 30 Oct, 2013 1 commit
    • Alexander Schuch's avatar
      Add action for "end turn". · 2587940e
      Alexander Schuch authored
      The action to end a turn now is a "real" action. It is available in the menu
      bar and as such can get any shortcut assigned by the user. It can also be added
      to the toolbar.
      
      BUG: 272817
      REVIEW: 113477
      GUI:
      2587940e
  9. 12 Dec, 2012 1 commit
  10. 16 Jan, 2012 1 commit
  11. 13 Sep, 2011 1 commit
  12. 03 Jul, 2010 1 commit
  13. 11 May, 2007 1 commit
  14. 16 Apr, 2007 1 commit
    • Kevin Ottens's avatar
      Port to KXmlGuiWindow. · 43254931
      Kevin Ottens authored
      svn path=/branches/work/kmainwindow-decoupling-branch/kdegames/konquest/; revision=654675
      43254931
  15. 02 Jan, 2007 1 commit
  16. 03 Dec, 2006 1 commit
  17. 18 Nov, 2006 1 commit
  18. 11 Nov, 2006 3 commits
  19. 08 Nov, 2006 1 commit
  20. 04 Nov, 2006 1 commit
    • Pierre Ducroquet's avatar
      Refactoring... · 811d5787
      Pierre Ducroquet authored
      Explode the weird gamecore.h/gamecore.cc containing too many classes.
      - Player => player.cc/player.h
      - AttackFleet, DefenseFleet, Fleet => fleet.cc/fleet.h
      - Planet => planet.cc/planet.h
      Left in gamecore : CoreLogic and Map/Sector classes.
      
      
      Also introduce a bug in the scoreTable, but this kind of thing is better left unsaid I suppose :)
      
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=601873
      811d5787
  21. 13 Sep, 2003 1 commit
    • Russell Steffen's avatar
      · 19170fb8
      Russell Steffen authored
      Add a Computer (AI) player.
      
      svn path=/trunk/kdegames/konquest/; revision=250813
      19170fb8
  22. 05 Feb, 2003 1 commit
  23. 13 Apr, 2001 1 commit
  24. 01 Sep, 2000 1 commit
    • Waldo Bastian's avatar
      Cleaning... · 381c71e4
      Waldo Bastian authored
      svn path=/trunk/kdegames/konquest/; revision=62430
      381c71e4
  25. 08 Oct, 1999 2 commits
  26. 12 Jul, 1998 1 commit