1. 02 Jun, 2017 1 commit
  2. 01 Jun, 2017 1 commit
  3. 23 Oct, 2013 1 commit
    • Alexander Schuch's avatar
      Becai now plays quite well against Default Normal and Default Hard in · 2349a7c1
      Alexander Schuch authored
      nearly all situations - 1on1 and FFA. It is mainly tested in games with
      two other players, 22x22 board with 40 neutral planets with 0-2 neutral
      production.
      It works nicely in cumulative games as well.
      The only known "issue" is that it uses neutral kill percentage for
      target selection even in blind games, where the player cannot see the
      kill percentage.
      REVIEW:112747
      2349a7c1
  4. 10 Oct, 2013 3 commits
  5. 12 Dec, 2012 1 commit
  6. 13 Sep, 2011 1 commit
  7. 03 Jul, 2010 1 commit
  8. 11 May, 2007 1 commit
  9. 02 Feb, 2007 1 commit
  10. 12 Nov, 2006 3 commits
    • Pierre Ducroquet's avatar
      Selection visual feedback is back... · aeeb39eb
      Pierre Ducroquet authored
      svn path=/trunk/KDE/kdegames/konquest/; revision=604448
      aeeb39eb
    • Pierre Ducroquet's avatar
      FEATURE: Use QGraphicsView · 5693d987
      Pierre Ducroquet authored
      It's simplifying the code, and it's faster...
      Some things are still missing, they'll be added later.
      (Selection feedback for instance)
      
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=604440
      5693d987
    • Inge Wallin's avatar
      Cleanup in mapview.h and mapview.cc · 5b415624
      Inge Wallin authored
      Also reenable the color background and the grid that somebody had
      removed. The gameplay is so much better with it enabled.
      
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=604335
      5b415624
  11. 11 Nov, 2006 3 commits
  12. 08 Nov, 2006 2 commits
  13. 05 Nov, 2006 7 commits
  14. 26 Oct, 2006 1 commit
    • Dmitry Suzdalev's avatar
      Start fixing konquest. · 106cce74
      Dmitry Suzdalev authored
      Port ConquestMap to inherit QFrame, not Q3GridView
      
      svn path=/trunk/KDE/kdegames/konquest/; revision=599231
      106cce74
  15. 23 Aug, 2006 1 commit
  16. 10 May, 2006 1 commit
  17. 09 May, 2006 1 commit
  18. 28 Jul, 2005 1 commit
  19. 07 Jul, 2004 1 commit
  20. 19 Jun, 2002 1 commit
  21. 18 Oct, 2001 1 commit
  22. 01 Sep, 2001 1 commit
    • Daniel Molkentin's avatar
      Ported to Qt3: · 651d1340
      Daniel Molkentin authored
      - QList->QPtrList & Friends
      - ASSERT->Q_ASSERT
      - CHECK_PTR->Q_CHECK_PTR
      
      most apps compile now, but some are broken because of the new QStyle API.
      I will leave that to the respective authors :)
      
      svn path=/trunk/kdegames/konquest/; revision=112850
      651d1340
  23. 01 Mar, 1999 1 commit
  24. 12 Jul, 1998 1 commit