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@@ -335,7 +335,7 @@ The maximum amount of cards you can move is calculated by:
<para>Variations:</para>
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<listitem><para><quote>Baker's Dozen</quote> is like <quote>Freecell</quote>, but the piles are built down by suit.</para></listitem>
<listitem><para><quote>Baker's Game</quote> is like <quote>Freecell</quote>, but the piles are built down by suit.</para></listitem>
<listitem><para><quote>Eight Off</quote> is like <quote>Freecell</quote>, but the piles are built down by suit. You have 8 reserves and only kings can fill empty spaces. Four reserves are filled at game start.</para></listitem>
<listitem><para><quote>Forecell</quote> is like <quote>Freecell</quote>, but the reserves are filled at game start, and only kings can fill empty spaces.</para></listitem>
<listitem><para><quote>Seahaven Towers</quote> is like <quote>Freecell</quote>, but with 10 piles which are built down by suit, and only kings can fill empty spaces. Two reserves are filled at game start.</para></listitem>
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@@ -830,6 +830,13 @@ chapter of the &kde; Fundamentals documentation &kpatience; has these applicatio
</menuchoice></term>
<listitem><para><action>Enable the automatic solving engine.</action> When enabled, the solver will constantly try to determine whether the current game state is winnable. You may wish to disable the solver to conserve processor or battery usage.</para></listitem>
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<term><menuchoice>
<guimenu>Settings</guimenu>
<guimenuitem>Play Sounds</guimenuitem>
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<listitem><para><action>Sounds are played when you taken or place cards.</action> More sounds are expected in the future.</para></listitem>