WIP: Bug 424857: play sound when game is no longer winnable
When the solver detects that the game is no longer winnable a notification sound will be played. The implementation works so far. When the solver detects that a game is no longer winnable it will raise a signal notWinnable() from dealerScene. The mainwindow picks it up and plays a sound over the soundEngine. It's possible to toggle Sounds and this notWinnable sound separately in the settings menu.
ToDo:
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Better sound file (I used a notification sound from Oxygen) -
Better text for settings menu entry