1. 11 Sep, 2013 3 commits
  2. 29 Aug, 2013 1 commit
  3. 24 Aug, 2013 1 commit
  4. 23 Aug, 2013 2 commits
  5. 20 Aug, 2013 1 commit
  6. 14 Aug, 2013 1 commit
    • Denis Kuplyakov's avatar
      Initial commit · 64bdb17c
      Denis Kuplyakov authored
      There are tonn of changes:
      (more details:
      http://kreversiqml.blogspot.ru/2013/08/new-kreversi-design.html)
      0) Some code formating
      1) Now we have KReversiPos, that indicates position (row, col),
      and KReversiMove, that indicates move (it is position with
      color)
      2) All functions was adopted to use KReversiPos(Move) instead of
      two arguments (row, col)
      3) Initial implementation of KReversiPlayer,
      KReversiComputerPlayer, KReversiHumanPlayer.
      4) Many functions of KReversiGame has been rewriten to use DX[], DY[]
      arrays and for-loops instead of copypasting eight times simillar code.
      5) KReversiGame already has particular support of new design
      6) KReversiView don't handle game-flow, KReversiGame does it
      7) many other changes.
      64bdb17c
  7. 05 Dec, 2007 1 commit
  8. 04 Jul, 2007 1 commit
  9. 18 Oct, 2006 1 commit
  10. 10 Sep, 2006 1 commit
    • Dmitry Suzdalev's avatar
      EBN fixes · fb911ea8
      Dmitry Suzdalev authored
      svn path=/trunk/KDE/kdegames/kreversi/; revision=582821
      fb911ea8
  11. 17 Aug, 2006 1 commit
  12. 12 Aug, 2006 1 commit