1. 24 Jul, 2013 2 commits
  2. 22 Jul, 2013 3 commits
  3. 17 Jul, 2013 1 commit
  4. 16 Jul, 2013 1 commit
  5. 04 Jul, 2013 1 commit
    • Denis Kuplyakov's avatar
      Added popup functionality. · f5683db7
      Denis Kuplyakov authored
      Popup was implemented. Plasma IconItem has been used to load icon for
      popup as it done in original KGamePopupItem. Now colors are hardcoded,
      but it will be better to load them from KDE theme.
      f5683db7
  6. 03 Jul, 2013 1 commit
  7. 01 Jul, 2013 1 commit
    • Denis Kuplyakov's avatar
      KReversiView now controls game-flow, as it was done by KReversiScene · 191fb162
      Denis Kuplyakov authored
      What's new:
      1) KReversiView now have same signal pattern as KReversiScene, used
      before. Now game is playable. You can do only allowed moves and so on.
      2) Showing of legal moves and last move already works.
      3) You can change chip color.
      Known issues:
      1) History works, but Undo doesn't.
      2) Game sometimes crashes, when you close it while demomode is running.
      3) QML layout don't fit board image well, so you can see that last cells
      have some bias.
      191fb162
  8. 14 Jun, 2013 1 commit
    • Denis Kuplyakov's avatar
      Initial porting to QML implementation · 31b2e13a
      Denis Kuplyakov authored
      Added QML classes with simple realization to /qml folder.
      KReversiChip and KReversiScene classes were deleted.
      Added import of declarative libraries and /qml folder install code to
      CMakeLists.txt.
      KReversiView was rewriten completely to be QML container, now implements
      simple user interaction.
      Some changes to mainwindow.cpp due to absense of scene class, we will
      use only KReversiView now.
      Added install instruction to /pics/CMakeLists.txt for *.desktop theme
      file.
      31b2e13a