Commit 0c0612d1 authored by Mauricio Piacentini's avatar Mauricio Piacentini
Browse files

compile++

CCMAIL: kleag@free.fr

svn path=/trunk/playground/games/ksirk/; revision=645239
parent ad0caf51
...@@ -21,7 +21,7 @@ ...@@ -21,7 +21,7 @@
#define KDE_NO_COMPAT #define KDE_NO_COMPAT
#include "country.h" #include "country.h"
#include "player.h" #include "player.h"
#include "backgnd.h" #include "Sprites/backgnd.h"
#include "kgamewin.h" #include "kgamewin.h"
#include "Sprites/flagsprite.h" #include "Sprites/flagsprite.h"
#include "Sprites/skinSpritesData.h" #include "Sprites/skinSpritesData.h"
......
...@@ -20,7 +20,7 @@ ...@@ -20,7 +20,7 @@
#define KDE_NO_COMPAT #define KDE_NO_COMPAT
#include "player.h" #include "player.h"
#include "backgnd.h" #include "Sprites/backgnd.h"
#include "Sprites/skinSpritesData.h" #include "Sprites/skinSpritesData.h"
#include "GameLogic/gameautomaton.h" #include "GameLogic/gameautomaton.h"
#include "GameLogic/goal.h" #include "GameLogic/goal.h"
......
...@@ -46,7 +46,7 @@ ...@@ -46,7 +46,7 @@
// application specific includes // application specific includes
#include "kgamewin.h" #include "kgamewin.h"
#include "backgnd.h" #include "Sprites/backgnd.h"
#include "ksirksettings.h" #include "ksirksettings.h"
#include "Sprites/animspritesgroup.h" #include "Sprites/animspritesgroup.h"
#include "Sprites/cannonsprite.h" #include "Sprites/cannonsprite.h"
......
...@@ -36,7 +36,7 @@ ...@@ -36,7 +36,7 @@
#include "GameLogic/KsirkChatModel.h" #include "GameLogic/KsirkChatModel.h"
#include "GameLogic/KsirkChatDelegate.h" #include "GameLogic/KsirkChatDelegate.h"
#include "SaveLoad/ksirkgamexmlloader.h" #include "SaveLoad/ksirkgamexmlloader.h"
#include "backgnd.h" #include "Sprites/backgnd.h"
#include "Dialogs/kplayersetupdialog.h" #include "Dialogs/kplayersetupdialog.h"
#include "Dialogs/kwaitedplayersetupdialog.h" #include "Dialogs/kwaitedplayersetupdialog.h"
#include "Dialogs/restartOrExitDialogImpl.h" #include "Dialogs/restartOrExitDialogImpl.h"
......
...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
// application specific includes // application specific includes
#include "kgamewin.h" #include "kgamewin.h"
#include "backgnd.h" #include "Sprites/backgnd.h"
#include <kaboutapplicationdialog.h> #include <kaboutapplicationdialog.h>
......
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