1. 02 Mar, 2013 1 commit
  2. 23 Feb, 2013 1 commit
  3. 05 Feb, 2013 1 commit
    • Nemanja Hiršl's avatar
      Fix bug 309863 · c550e6fd
      Nemanja Hiršl authored
      The crash occurs when AI is playing or Auto attack is going on and user wants to see country details from context menu. Both country and fight details are shown in the right dialog interfering with each other. Some safety code is added to prevent new crashes.
      The complete solution is to disable detailed country view from the context menu when AI is playing or Auto Attack is under way. This separates appearing of two views at the same time in the right dialog.
      
      BUGS: 309863
      REVIEW: 108068
      FIXED-IN: 4.10.1
      c550e6fd
  4. 24 Dec, 2012 1 commit
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  23. 13 Jun, 2012 1 commit
  24. 10 May, 2012 1 commit
    • Stefan Majewsky's avatar
      Allow split build for all games except libkmahjongg dependencies. · 4627fbd4
      Stefan Majewsky authored
      Most of this is straightforward. Some more complicated changes are in
      1. libkdegames: I needed to fix the headers <KgAudioScene> and
         <KgSound>, which did not refer to the right include location when
         installed.
      2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile
         anymore. KGoldRunner therefore now uses the new
         <libkdegames_capabilities.h> header and enables sound only if
         KGAUDIO_BACKEND_OPENAL is set.
      
      KMahjongg and KShisen are not done yet. I could not create a
      config-script for KMahjongg because CMake currently gets confused over
      exported targets in multiple source directories. (D'oh...)
      
      svn path=/trunk/KDE/kdegames/ksirk/; revision=1294007
      4627fbd4
  25. 01 May, 2012 1 commit
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  29. 15 Feb, 2012 1 commit