Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but...
Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but not pretty. It doesn't have very many explosion frames, so there are just little blips when something blows up. I changed the version number to 2.0 because this is such a significant change. The sprites aren't installed with everything else, but I left them in SVN so that artists can use them as a reference. There were a couple of minor tweaks to the code, as well. svn path=/trunk/KDE/kdegames/kspaceduel/; revision=634023
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