1. 25 Apr, 2017 2 commits
  2. 05 Oct, 2007 1 commit
  3. 27 Aug, 2007 1 commit
  4. 21 May, 2007 1 commit
  5. 16 Feb, 2007 1 commit
    • Branan Purvine-Riley's avatar
      Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but... · 298954ba
      Branan Purvine-Riley authored
      Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but not pretty. It doesn't have very many explosion frames, so there are just little blips when something blows up.
      
      I changed the version number to 2.0 because this is such a significant change.
      
      The sprites aren't installed with everything else, but I left them in SVN so that artists can use them as a reference. 
      
      There were a couple of minor tweaks to the code, as well.
      
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=634023
      298954ba
  6. 05 Jan, 2007 1 commit
  7. 29 Dec, 2006 1 commit
    • Dirk Rathlev's avatar
      +ported kspaceduel to QGV · 7b596c59
      Dirk Rathlev authored
      +removed rotation animation of ships (now done by QGraphicsItem::rotate)
      +use png instead of ppm and png's transparency instead of separate mask
       together reduces graphics size by ~72%
      
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=617504
      7b596c59
  8. 23 Dec, 2006 1 commit
  9. 22 Dec, 2006 1 commit
  10. 03 Feb, 2003 1 commit
  11. 05 May, 2000 1 commit
  12. 26 Jun, 1999 1 commit
  13. 13 May, 1999 1 commit
  14. 09 May, 1999 2 commits
  15. 29 Apr, 1999 1 commit