1. 25 Apr, 2017 1 commit
  2. 24 Apr, 2017 3 commits
  3. 08 Dec, 2014 1 commit
  4. 07 Dec, 2014 2 commits
  5. 03 Oct, 2010 1 commit
    • Laurent Montel's avatar
      Fix compile · a0f0c341
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=1182125
      a0f0c341
  6. 03 Jul, 2010 1 commit
  7. 12 Dec, 2008 2 commits
  8. 06 Jul, 2008 1 commit
    • Laurent Montel's avatar
      Fix mem leak · a1edadf1
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=828676
      a1edadf1
  9. 06 Feb, 2008 1 commit
  10. 19 Dec, 2007 1 commit
    • Laurent Montel's avatar
      Fix include · 32eb60b9
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=750663
      32eb60b9
  11. 09 Dec, 2007 1 commit
  12. 12 May, 2007 1 commit
  13. 05 May, 2007 1 commit
  14. 20 Apr, 2007 1 commit
  15. 07 Mar, 2007 1 commit
  16. 04 Mar, 2007 1 commit
  17. 19 Feb, 2007 1 commit
  18. 16 Feb, 2007 1 commit
    • Branan Purvine-Riley's avatar
      Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but... · 298954ba
      Branan Purvine-Riley authored
      Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but not pretty. It doesn't have very many explosion frames, so there are just little blips when something blows up.
      
      I changed the version number to 2.0 because this is such a significant change.
      
      The sprites aren't installed with everything else, but I left them in SVN so that artists can use them as a reference. 
      
      There were a couple of minor tweaks to the code, as well.
      
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=634023
      298954ba
  19. 28 Jan, 2007 1 commit
  20. 14 Jan, 2007 1 commit
  21. 11 Jan, 2007 2 commits
  22. 05 Jan, 2007 3 commits
  23. 04 Jan, 2007 1 commit
  24. 03 Jan, 2007 2 commits
  25. 01 Jan, 2007 2 commits
  26. 30 Dec, 2006 5 commits
  27. 29 Dec, 2006 1 commit