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    • Stefan Majewsky's avatar
      Allow split build for all games except libkmahjongg dependencies. · c29b105b
      Stefan Majewsky authored
      Most of this is straightforward. Some more complicated changes are in
      1. libkdegames: I needed to fix the headers <KgAudioScene> and
         <KgSound>, which did not refer to the right include location when
         installed.
      2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile
         anymore. KGoldRunner therefore now uses the new
         <libkdegames_capabilities.h> header and enables sound only if
         KGAUDIO_BACKEND_OPENAL is set.
      
      KMahjongg and KShisen are not done yet. I could not create a
      config-script for KMahjongg because CMake currently gets confused over
      exported targets in multiple source directories. (D'oh...)
      
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=1294007
      c29b105b
  27. 22 Mar, 2012 1 commit
  28. 25 Feb, 2012 2 commits
    • Pino Toscano's avatar
      remove duplicated line · 699bb132
      Pino Toscano authored
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=1282240
      699bb132
    • Pino Toscano's avatar
      action icons: rename to hicolor · 3261b8f7
      Pino Toscano authored
      this way, they can be used even if the current icon theme is not oxygen
      (they are installed in the kspaceduel data dir, so there's no clash with global icons)
      
      svn path=/trunk/KDE/kdegames/kspaceduel/; revision=1282239
      3261b8f7
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