Commit 3c91b114 authored by Burkhard Lück's avatar Burkhard Lück
Browse files

Proofread + update KSquares handbook to 16.04

remove entities kappname, kappversion, package - not used anymore
bump date + releaseinfo
add screenshots
remove obsolete info about filled lines depending on ai
remove appendix
parent 60739c28
<?xml version="1.0" ?>
<!--IMPORTANT: please note that'do not change this!' notice does not apply to translators -->
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
<!ENTITY kappname "&ksquares;">
<!ENTITY kappversion "0.4"><!--Applicaion version. Use this variable everywhere it's needed.-->
<!ENTITY package "kdegames"> <!-- do not change this! -->
<!ENTITY % English "INCLUDE" > <!-- change language only here -->
<!ENTITY % addindex "IGNORE"> <!-- do not change this! -->
]>
......@@ -35,12 +32,12 @@
<holder>Matt Williams</holder>
</copyright>
<legalnotice>&FDLNotice;</legalnotice>
<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
<releaseinfo>&kappversion;</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.-->
<date>2016-05-10</date>
<releaseinfo>0.6 (Applications 16.04)</releaseinfo>
<!--Short description of this document. Do not change unless necessary!-->
<abstract>
<para>This documentation describes the game of &ksquares; version &kappversion;</para>
<para>This documentation describes the game of &ksquares; version 0.6</para>
</abstract>
<!--List of relevan keywords-->
......@@ -79,7 +76,18 @@
<para>
At the start of the game, the game board is empty. There is simply a grid of dots showing where lines can be drawn.
</para>
<note><title>Note:</title><para>Depending on the game difficulty chosen, the game field may already contain lines at the beginning of the game round.</para></note>
<screenshot>
<mediaobject>
<imageobject>
<imagedata fileref="gameboard.png" format="PNG"/>
</imageobject>
<textobject>
<phrase>&ksquares; Game Board</phrase>
</textobject>
</mediaobject>
</screenshot>
<para>Each player takes it in turns to draw a line between two adjacent dots on the board. By hovering the mouse over the game board, a yellow indicator line will show you where your line will be placed when you click.
Once you have decided where you want to draw your line, click - and the line will be drawn.
If by drawing a line, you completed a square then this square now belongs to you and earns you a point. Each time you complete a square, you must draw another line. If your line did not complete a square then the next player(s) take their turn.
......@@ -212,6 +220,16 @@
<chapter id="configuration"><title>Game Configuration</title> <!-- do not change this! -->
<sect1 id="newgame-dialog">
<title>New Game Dialog</title>
<screenshot>
<mediaobject>
<imageobject>
<imagedata fileref="newgame.png" format="PNG"/>
</imageobject>
<textobject>
<phrase>New game</phrase>
</textobject>
</mediaobject>
</screenshot>
<para>The <guilabel>New Game</guilabel> dialog consistes of the following groupboxes:</para>
<variablelist>
<varlistentry>
......@@ -230,6 +248,16 @@
</sect1>
<sect1 id="configuration-dialog">
<title>Configuration Dialog</title>
<screenshot>
<mediaobject>
<imageobject>
<imagedata fileref="configure-display.png" format="PNG"/>
</imageobject>
<textobject>
<phrase>Configuration dialog</phrase>
</textobject>
</mediaobject>
</screenshot>
<para>The <guilabel>Configure - &ksquares;</guilabel> dialog consists of the following tabs:</para>
<variablelist>
<varlistentry>
......@@ -264,20 +292,6 @@
&underGPL;
</chapter>
<appendix id="installation">
<title>Installation</title>
&install.intro.documentation;
<sect1 id="Compilation">
<title>Compilation and Installation</title>
&install.compile.documentation;
</sect1>
</appendix>
&documentation.index;
</book>
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment