1. 10 May, 2012 1 commit
    • Stefan Majewsky's avatar
      Allow split build for all games except libkmahjongg dependencies. · 4b446112
      Stefan Majewsky authored
      Most of this is straightforward. Some more complicated changes are in
      1. libkdegames: I needed to fix the headers <KgAudioScene> and
         <KgSound>, which did not refer to the right include location when
         installed.
      2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile
         anymore. KGoldRunner therefore now uses the new
         <libkdegames_capabilities.h> header and enables sound only if
         KGAUDIO_BACKEND_OPENAL is set.
      
      KMahjongg and KShisen are not done yet. I could not create a
      config-script for KMahjongg because CMake currently gets confused over
      exported targets in multiple source directories. (D'oh...)
      
      svn path=/trunk/KDE/kdegames/ksquares/; revision=1294007
      4b446112
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    • Laurent Montel's avatar
      Fix include · 03160b7d
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/ksquares/; revision=1008390
      03160b7d
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