Commit d4d82253 authored by Johann Ollivier Lapeyre's avatar Johann Ollivier Lapeyre
Browse files

Reduce the color's number to be less agressive and disturbing for the usual...

Reduce the color's number to be less agressive and disturbing for the usual brain who cannot take care more than 2 or 3 color

svn path=/trunk/KDE/kdegames/ksudoku/; revision=735073
parent b4a82a14
......@@ -41,74 +41,30 @@
namespace ksudoku {
// Colors of kde4.0alpha and first betas
/* enum GameColors {
// Standard background
HColorStd = 0xffbfd9ff,
// Pure highlights
HColorR = 0xff80b3ff, // Row highlight
HColorC = 0xfff082b0, // Column highlight
HColorB = 0xff00cc88, // Block highlight
// Combinations of highlights
HColorRC = 0xffe8b7d7,
HColorRB = 0xff6193cf,
HColorCB = 0xffb3925d,
HColorRCB = 0xff888a85,
// Special highlights
HColorSStd = HColorStd,
HColorSR = HColorR,
HColorSC = HColorC,
HColorSB = HColorB,
HColorSRC = HColorRC,
HColorSRB = HColorRB,
HColorSCB = HColorCB,
HColorSRCB = HColorRCB,
// Highlights for the helper
HColorGood = 0xffbfffbf,
HColorBad = 0xffffbfbf,
HColorSGood = HColorGood,
HColorSBad = HColorBad,
// Border colors
BColorDark = 0xff555753,
BColorLight = 0xffffffff, // 0xeeeeec
BColorSimple = 0xff888a85,
// Font Colors
FColorStd = 0xff646464,
FColorGiven = 0xff000064,
FColorWrong = 0xff800000,
FColorMarker = 0xff646464
}; */
// Almost Flat Strong colors
enum GameColors {
// Standard background
HColorStd = 0xffffffff,
// Pure highlights
HColorR = 0xffff8080, // Row highlight
HColorC = 0xff6192cf, // Column highlight
HColorB = 0xfffff199, // Block highlight
HColorR = 0xffd2e0f2, // Row highlight
HColorC = 0xffd2e0f2, // Column highlight
HColorB = 0xffffeb55, // Block highlight
// Combinations of highlights
HColorRC = 0xffc173b0,
HColorRB = 0xfff2bb88,
HColorCB = 0xff00cc88,
HColorRCB = 0xffbabdb6,
HColorRB = 0xffb0bf4b,
HColorCB = 0xffb0bf4b,
HColorRCB = 0xff8bb300,
// Special highlights
HColorSStd = 0xffd3d7cf,
HColorSR = 0xffe85752,
HColorSC = 0xff2c72c7,
HColorSB = 0xffffeb55,
HColorSRC = 0xffb14f9a,
HColorSRB = 0xfff29b68,
HColorSCB = 0xff00b377,
HColorSR = 0xffa4c0e4,
HColorSC = 0xffa4c0e4,
HColorSB = 0xffa4c0e4,
HColorSRC = 0xff88aedb,
HColorSRB = 0xff88aedb,
HColorSCB = 0xff74a0d5,
HColorSRCB = 0xff888a85,
// Highlights for the helper
......@@ -124,55 +80,11 @@ enum GameColors {
// Font Colors
FColorStd = 0xff646464,
FColorGiven = 0xff000064,
FColorWrong = 0xff800000,
FColorGiven = 0xff000000,
FColorWrong = 0xffbf0000,
FColorMarker = 0xff646464
};
// With 3D look
/* enum GameColors {
// Standard background
HColorStd = 0xffdddddd,
// Pure highlights
HColorR = 0xffffbfbf, // Row highlight
HColorC = 0xffa4c0e4, // Column highlight
HColorB = 0xfffff6c8, // Block highlight
// Combinations of highlights
HColorRC = 0xffe8b7d7,
HColorRB = 0xfffcd8b0,
HColorCB = 0xff99dcc6,
HColorRCB = 0xffbabdb6,
// Special highlights
HColorSStd = HColorStd,
HColorSR = HColorR,
HColorSC = HColorC,
HColorSB = HColorB,
HColorSRC = HColorRC,
HColorSRB = HColorRB,
HColorSCB = HColorCB,
HColorSRCB = HColorRCB,
// Highlights for the helper
HColorGood = 0xffbfffbf,
HColorBad = 0xffffbfbf,
HColorSGood = HColorGood,
HColorSBad = HColorBad,
// Border colors
BColorDark = 0xff888a85,
BColorLight = 0xffeeeeee, // 0xeeeeec
BColorSimple = 0xff888a85,
// Font Colors
FColorStd = 0xff646464,
FColorGiven = 0xff000064,
FColorWrong = 0xff800000,
FColorMarker = 0xff646464
}; */
// Lookup for Highlights
// Bit 1: Horz clique highlight
// Bit 2: Vert clique highlight
......
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