1. 31 Mar, 2008 1 commit
  2. 30 Mar, 2008 2 commits
  3. 29 Mar, 2008 2 commits
  4. 21 Mar, 2008 1 commit
  5. 19 Mar, 2008 1 commit
  6. 13 Mar, 2008 1 commit
  7. 09 Mar, 2008 1 commit
  8. 06 Mar, 2008 1 commit
  9. 25 Feb, 2008 1 commit
    • Burkhard Lück's avatar
      typo fix · 6d9c6035
      Burkhard Lück authored
      svn path=/trunk/KDE/kdegames/doc/ksudoku/; revision=779020
      6d9c6035
  10. 22 Feb, 2008 1 commit
  11. 18 Feb, 2008 1 commit
  12. 17 Feb, 2008 1 commit
    • Urs Wolfer's avatar
      SVN_SILENT · 2bdcffbd
      Urs Wolfer authored
      svn propdel svn:executable
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=776189
      2bdcffbd
  13. 31 Jan, 2008 1 commit
    • Dirk Mueller's avatar
      fix logic · cd12adce
      Dirk Mueller authored
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=769154
      cd12adce
  14. 23 Jan, 2008 1 commit
  15. 22 Jan, 2008 1 commit
  16. 21 Jan, 2008 1 commit
  17. 17 Jan, 2008 1 commit
  18. 16 Jan, 2008 2 commits
  19. 12 Jan, 2008 1 commit
  20. 09 Jan, 2008 1 commit
  21. 06 Jan, 2008 1 commit
    • Albert Astals Cid's avatar
      microoptimization · d642b94d
      Albert Astals Cid authored
      use const & for foreach "iterators" when the "iterator" is an object to avoid a call to the copy-constructor
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=758074
      d642b94d
  22. 04 Jan, 2008 1 commit
  23. 03 Jan, 2008 3 commits
    • Urs Wolfer's avatar
      Re-compress svgz files with: · 22e63596
      Urs Wolfer authored
      find . -name "*.svgz" -exec advdef -z -4 '{}' \;
      
      That saves around 6MB in trunk without any restrictions.
      
      Also correct the svn mimetype for all svgz files which had a wrong one (which is thy reason why my fist commit failed...) with:
      svn propset svn:mime-type 'application/octet-stream'
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=756680
      22e63596
    • Dmitry Suzdalev's avatar
      Comment out testing debug messages. · 2fbd39a5
      Dmitry Suzdalev authored
      Hehe. My first commit in this year :)
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=756616
      2fbd39a5
    • Script Kiddy's avatar
      SVN_SILENT made messages (.desktop file) · 837e7eb9
      Script Kiddy authored
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=756422
      837e7eb9
  24. 02 Jan, 2008 3 commits
    • Patrick Spendrin's avatar
      the 128 icon is not a 128 icon · 872ec346
      Patrick Spendrin authored
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=755871
      872ec346
    • Script Kiddy's avatar
      SVN_SILENT made messages (.desktop file) · 11042ccd
      Script Kiddy authored
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=755849
      11042ccd
    • Urs Wolfer's avatar
      Optimize PNG files again. · 99a325d5
      Urs Wolfer authored
      Last optimization has been done almost two years ago. There a lot of new files in trunk (e.g all Oxygen stuff).
      It's not the correct time to do that again (before the release).
      
      This run saves again around 10MB of diskspace without any restrictions.
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=755647
      99a325d5
  25. 31 Dec, 2007 1 commit
  26. 29 Dec, 2007 2 commits
  27. 27 Dec, 2007 1 commit
  28. 22 Dec, 2007 1 commit
  29. 19 Dec, 2007 1 commit
    • Laurent Montel's avatar
      Fix include · 0ac286ca
      Laurent Montel authored
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=750663
      0ac286ca
  30. 18 Dec, 2007 2 commits
  31. 14 Dec, 2007 1 commit