1. 29 Apr, 2017 1 commit
  2. 21 Jan, 2012 1 commit
    • Ian Wadham's avatar
      Integrate the old KSudoku and the new generator/solver more closely. · ec4d81a9
      Ian Wadham authored
      Both now use the same data structures for puzzle and solution contents.  The SKGraph class is now the central data-structure used by views, generator, solver, save file, load file and manual puzzle entry.  It represents the type, size, shape and rules of a Sudoku puzzle, either in 2D or 3D, and has been streamlined and simplified. The PlainSudokuBoard, RoxdokuBoard and SamuraiBoard classes that inherited SudokuBoard (the generator/solver) have been deleted. SudokuBoard now works entirely by using SKGraph.
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=1274982
  3. 25 Jun, 2007 1 commit
  4. 01 May, 2007 1 commit
    • Johannes Bergmeier's avatar
      * Added missing i18n() · c7866dd4
      Johannes Bergmeier authored
      * Remove usage of printf()
      * Fixing EBN warnings (now everything should be fixed)
      svn path=/trunk/playground/games/ksudoku/; revision=660167
  5. 30 Apr, 2007 1 commit
  6. 02 Apr, 2007 1 commit
    • Johannes Bergmeier's avatar
      resolved warnings (not completed yet): · e274ebdb
      Johannes Bergmeier authored
      - changed uint to ints where they are not used for flags
      - removed some unnescessary static_casts
      - solved some other warnings
      svn path=/trunk/playground/games/ksudoku/; revision=649084
  7. 10 Mar, 2007 1 commit
    • Pino Toscano's avatar
      less warnings · 99c9664a
      Pino Toscano authored
      svn path=/trunk/playground/games/ksudoku/; revision=641183
  8. 03 Mar, 2007 1 commit