1. 29 Apr, 2017 1 commit
  2. 27 Apr, 2017 1 commit
    • Johan Ouwerkerk's avatar
      Port usage of KUrl and friends to equivalent constructs with QUrl. · 45e1f086
      Johan Ouwerkerk authored
      Summary:
      KUrl is part of the deprecated kdelibs4support API.
      Porting away from it removes one obstacle towards legacy free sudoku for KDE.
      
      Test Plan:
      Using XDG_DATA_DIRS to point to locally built copy of ksudoku game assets, I tested the following:
      
        # Generate a Killer type (i.e. a custom Sudoku variant) puzzle using defaults for difficulty/symmetry
        # Reconfigured toolbars to add the Home Page action & invoke the Home Page action
        # Save the puzzle/game file & Quit the application
        # Reload the application and load the previously saved puzzle.
      
      Reviewers: #kde_games, ltoscano, stikonas
      
      Reviewed By: ltoscano, stikonas
      
      Subscribers: stikonas, ltoscano, #kde_games
      
      Differential Revision: https://phabricator.kde.org/D5544
      45e1f086
  3. 12 Mar, 2017 1 commit
  4. 28 Mar, 2016 1 commit
  5. 27 Jan, 2016 1 commit
  6. 07 Jan, 2016 1 commit
  7. 06 Jan, 2016 1 commit
  8. 12 Jul, 2015 1 commit
  9. 03 Jan, 2015 4 commits
  10. 31 May, 2013 1 commit
  11. 13 Nov, 2012 1 commit
  12. 23 May, 2012 1 commit
  13. 07 Nov, 2011 1 commit
  14. 13 Oct, 2011 1 commit
    • Ian Wadham's avatar
      Add a new generator and solver to KSudoku, based on published algorithms. The... · bf819183
      Ian Wadham authored
      Add a new generator and solver to KSudoku, based on published algorithms.  The aim is to address and eventually close bug report 217925 and its duplicates 228614 and 237262, as well as overcoming some computational overheads of the current algorithms.  In this version, the old and new generators are both available in the startup screen and can be easily compared.  The old generator creates mainly easy puzzles, whereas the new implements a wide range of puzzle difficulties, namely Very Easy, Easy, Medium, Hard and Diabolical.  The new generator is documented in file src/generator/sudokuboard.h and in other .h files in src/generator.
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=1258794
      bf819183
  15. 25 Sep, 2010 1 commit
  16. 29 Apr, 2010 1 commit
  17. 27 Apr, 2010 1 commit
    • Johannes Bergmeier's avatar
      - Removed class SKBase · 68700cd0
      Johannes Bergmeier authored
      - Moved fields from SKBase to SKPuzzle
      - Removed files skbase.* and sudoku_solver.h
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=1119610
      68700cd0
  18. 31 Mar, 2008 1 commit
  19. 27 Sep, 2007 1 commit
  20. 26 Sep, 2007 1 commit
    • Johannes Bergmeier's avatar
      * Updated AboutData · 51532454
      Johannes Bergmeier authored
      * Fixed missing load entry in menu (needs reinstallation)
      * Removed useless options from menu
      * Removed Configure Button due to missing config-dialog
      
      svn path=/trunk/KDE/kdegames/ksudoku/; revision=717067
      51532454
  21. 09 Jul, 2007 2 commits
  22. 02 Jul, 2007 1 commit
  23. 07 May, 2007 1 commit
    • Johannes Bergmeier's avatar
      * Fixed saving · b53f0898
      Johannes Bergmeier authored
      * Use Symbols class for serializing games
      * Changed Symbols to be easier customizable
      * Added configure dialog
      * Fixed menu
      * Other Bugfixes
      (Cleanup of symbol handling needed, this ugly "select number"-toolbar is temporary)
      
      svn path=/trunk/kdereview/ksudoku/; revision=662354
      b53f0898
  24. 01 May, 2007 1 commit
    • Johannes Bergmeier's avatar
      * Added missing i18n() · c7866dd4
      Johannes Bergmeier authored
      * Remove usage of printf()
      * Fixing EBN warnings (now everything should be fixed)
      
      svn path=/trunk/playground/games/ksudoku/; revision=660167
      c7866dd4
  25. 30 Apr, 2007 1 commit
  26. 03 Mar, 2007 1 commit