Commit 83410714 authored by Andrius Štikonas's avatar Andrius Štikonas

Q_DECL_OVERRIDE -> override.

parent 627259ef
...@@ -72,12 +72,12 @@ protected: ...@@ -72,12 +72,12 @@ protected:
* *
* This method is called automatically by Qt once. * This method is called automatically by Qt once.
*/ */
void initializeGL() Q_DECL_OVERRIDE; void initializeGL() override;
/** /**
* Called by Qt when the size of the GL view changes. * Called by Qt when the size of the GL view changes.
**/ **/
void resizeGL(int w, int h) Q_DECL_OVERRIDE; void resizeGL(int w, int h) override;
/** /**
* This method actually renders the scene. It is called automatically by Qt * This method actually renders the scene. It is called automatically by Qt
...@@ -86,15 +86,15 @@ protected: ...@@ -86,15 +86,15 @@ protected:
* *
* Do not call this method directly! * Do not call this method directly!
**/ **/
void paintGL() Q_DECL_OVERRIDE; void paintGL() override;
/** /**
* Handle mouse events. In these implementations, game->handleMouseEvent * Handle mouse events. In these implementations, game->handleMouseEvent
* is called with event type, button, X co-ordinate and Y co-ordinate in * is called with event type, button, X co-ordinate and Y co-ordinate in
* OpenGL convention (zero at bottom of window). * OpenGL convention (zero at bottom of window).
**/ **/
void mousePressEvent (QMouseEvent* e) Q_DECL_OVERRIDE; void mousePressEvent (QMouseEvent* e) override;
void mouseReleaseEvent (QMouseEvent* e) Q_DECL_OVERRIDE; void mouseReleaseEvent (QMouseEvent* e) override;
/** /**
* Check for an OpenGL error. Dump any error to stdout * Check for an OpenGL error. Dump any error to stdout
......
...@@ -81,7 +81,7 @@ protected: ...@@ -81,7 +81,7 @@ protected:
* been saved. This is as with a real Rubik Cube, which stays how it is * been saved. This is as with a real Rubik Cube, which stays how it is
* when you stop playing with it. * when you stop playing with it.
*/ */
bool queryClose() Q_DECL_OVERRIDE; bool queryClose() override;
protected slots: protected slots:
void optionsConfigureKeys(); void optionsConfigureKeys();
...@@ -96,7 +96,7 @@ protected slots: ...@@ -96,7 +96,7 @@ protected slots:
void patternSelected (); void patternSelected ();
void movesSelected (); void movesSelected ();
void saveNewToolbarConfig() Q_DECL_OVERRIDE; void saveNewToolbarConfig() override;
private: private:
Game * game; // The game object. Game * game; // The game object.
......
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