Commit d3003006 authored by Laurent Montel's avatar Laurent Montel 😁

Remove Makefile.am, all is into CMakeLists.txt

Keep for the moment configure.in.in (need for avoid to lose check)

svn path=/trunk/KDE/kdegames/lskat/; revision=539976
parent c2c9d80b
SUBDIRS = src
AUTOMAKE_OPTIONS = foreign
KDE_ICON = lskat
xdg_apps_DATA = lskat.desktop
GRAFIXDIRS = default
grafixdir = $(kde_datadir)/lskat/grafix
uninstall-local:
rm -rf $(DESTDIR)$(grafixdir)
install-data-local:
$(mkinstalldirs) $(DESTDIR)$(grafixdir)
for i in $(GRAFIXDIRS); do \
if test -d $(DESTDIR)$(grafixdir)/$$i; then \
echo "refreshing and removing $$i" ;\
rm -rf $(DESTDIR)$(grafixdir)/$$i;\
fi ;\
echo "installing $$i" ;\
if test ! -d $(DESTDIR)$(grafixdir)/$$i; then \
cp -r $(srcdir)/$$i $(DESTDIR)$(grafixdir)/$$i ;\
rm -rf $(DESTDIR)$(grafixdir)/$$i/CVS ;\
rm -rf $(DESTDIR)$(grafixdir)/$$i/.svn ;\
fi ;\
done
#AM_CPPFLAGS = -DSRCDIR="\"/home/kde/kde35/KDE/kdegames/lskat\""
AM_CPPFLAGS = -DSRCDIR="\"$(srcdir)/..\""
bin_PROGRAMS = lskat
lskat_SOURCES = playerstatusform.ui playerstatuswidget.cpp \
namedialog.ui namedialogwidget.cpp \
gameview.cpp canvasview.cpp \
mainwindow.cpp main.cpp deck.cpp config_two.cpp \
abstractdisplay.cpp display_intro.cpp display_two.cpp \
cardsprite.cpp pixmapsprite.cpp rectanglesprite.cpp textsprite.cpp \
abstractengine.cpp engine_two.cpp \
player.cpp abstractinput.cpp mouseinput.cpp aiinput.cpp
lskat_LDADD = $(LIB_KFILE) $(LIB_KDEGAMES)
lskat_DEPENDENCIES = $(LIB_KDEGAMES_DEP)
INCLUDES = -I$(top_srcdir)/libkdegames -I$(top_srcdir)/libkdegames/kgame $(all_includes)
#INCLUDES = $(all_includes)
METASOURCES = AUTO
rcdir = $(kde_datadir)/lskat
rc_DATA = lskatui.rc
lskat_LDFLAGS = $(all_libraries) $(KDE_RPATH)
#kde_kcfg_DATA = lskat.kcfg
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