1. 27 Jan, 2016 1 commit
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  12. 10 May, 2012 1 commit
    • Stefan Majewsky's avatar
      Allow split build for all games except libkmahjongg dependencies. · 1d8c8940
      Stefan Majewsky authored
      Most of this is straightforward. Some more complicated changes are in
      1. libkdegames: I needed to fix the headers <KgAudioScene> and
         <KgSound>, which did not refer to the right include location when
         installed.
      2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile
         anymore. KGoldRunner therefore now uses the new
         <libkdegames_capabilities.h> header and enables sound only if
         KGAUDIO_BACKEND_OPENAL is set.
      
      KMahjongg and KShisen are not done yet. I could not create a
      config-script for KMahjongg because CMake currently gets confused over
      exported targets in multiple source directories. (D'oh...)
      
      svn path=/trunk/KDE/kdegames/lskat/; revision=1294007
      1d8c8940
  13. 20 Oct, 2010 1 commit
  14. 23 Jul, 2007 1 commit
    • Laurent Montel's avatar
      change XDG_APPS_DIR -> XDG_APPS_INSTALL_DIR,... · 1b1c9725
      Laurent Montel authored
      change XDG_APPS_DIR -> XDG_APPS_INSTALL_DIR, XDG_DIRECTORY_DIR->XDG_DIRECTORY_INSTALL_DIR, DBUS_INTERFACES_DIR->DBUS_INTERFACES_INSTALL_ DIR, DBUS_SERVICES_DIR->DBUS_SERVICES_INSTALL_DIR to have same naming convention as discussed with Alex.
      
      svn path=/trunk/KDE/kdegames/lskat/; revision=691220
      1b1c9725
  15. 15 Aug, 2006 2 commits
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