- 10 May, 2012 1 commit
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Stefan Majewsky authored
Most of this is straightforward. Some more complicated changes are in 1. libkdegames: I needed to fix the headers <KgAudioScene> and <KgSound>, which did not refer to the right include location when installed. 2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile anymore. KGoldRunner therefore now uses the new <libkdegames_capabilities.h> header and enables sound only if KGAUDIO_BACKEND_OPENAL is set. KMahjongg and KShisen are not done yet. I could not create a config-script for KMahjongg because CMake currently gets confused over exported targets in multiple source directories. (D'oh...) svn path=/trunk/KDE/kdegames/lskat/; revision=1294007
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- 20 Oct, 2010 1 commit
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Laurent Montel authored
svn path=/trunk/KDE/kdegames/lskat/; revision=1187751
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- 23 Jul, 2007 1 commit
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Laurent Montel authored
change XDG_APPS_DIR -> XDG_APPS_INSTALL_DIR, XDG_DIRECTORY_DIR->XDG_DIRECTORY_INSTALL_DIR, DBUS_INTERFACES_DIR->DBUS_INTERFACES_INSTALL_ DIR, DBUS_SERVICES_DIR->DBUS_SERVICES_INSTALL_DIR to have same naming convention as discussed with Alex. svn path=/trunk/KDE/kdegames/lskat/; revision=691220
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- 15 Aug, 2006 2 commits
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Martin Heni authored
svn path=/trunk/KDE/kdegames/lskat/; revision=573209
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Martin Heni authored
IconLoader->Icon svn path=/trunk/KDE/kdegames/lskat/; revision=573192
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- 14 Aug, 2006 1 commit
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Laurent Montel authored
(automatic detect of icons theme) svn path=/trunk/KDE/kdegames/lskat/; revision=572963
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- 04 Jul, 2006 1 commit
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Laurent Montel authored
svn path=/trunk/KDE/kdegames/lskat/; revision=558014
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- 12 May, 2006 2 commits
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Alexander Neundorf authored
svn path=/trunk/KDE/kdegames/lskat/; revision=540218
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Dmitry Suzdalev authored
2. CMakeify lskat svn path=/trunk/KDE/kdegames/lskat/; revision=540114
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