Commit 0e50b012 authored by Laurent Montel's avatar Laurent Montel 😁

If include is define in .h remove it if it's defined in .cpp too (scripted)

parent ab2c7379
......@@ -23,7 +23,6 @@
// Qt includes
// KDE includes
#include "lskat_debug.h"
// Local includes
#include "deck.h"
......
......@@ -19,7 +19,6 @@
*/
#include "abstractengine.h"
#include "lskat_debug.h"
// Qt includes
......
......@@ -19,7 +19,6 @@
*/
#include "abstractinput.h"
#include "lskat_debug.h"
// Qt includes
......
......@@ -27,7 +27,6 @@
// Local includes
#include "lskatglobal.h"
#include "lskat_debug.h"
#include "player.h"
// Constructor for the engine
......
......@@ -27,7 +27,6 @@
// Qt includes
#include <QGraphicsScene>
#include <QTransform>
#include <QPoint>
// KDE includes
#include <KConfigGroup>
......
......@@ -19,7 +19,6 @@
*/
#include "config_two.h"
#include "lskat_debug.h"
// Qt includes
......
......@@ -20,7 +20,6 @@
#include "deck.h"
#include "lskatglobal.h"
#include "lskat_debug.h"
// Qt includes
......
......@@ -32,7 +32,6 @@
// Local includes
#include "cardsprite.h"
#include "lskat_debug.h"
#include "textsprite.h"
#define WAIT_CNT 100 /* Wait this [ms] before clearing board */
......
......@@ -31,7 +31,6 @@
// Local includes
#include "abstractinput.h"
#include "cardsprite.h"
#include "lskat_debug.h"
#include "textsprite.h"
#include "pixmapsprite.h"
#include "scoresprite.h"
......
......@@ -27,7 +27,6 @@
#include <KLocalizedString>
// Local includes
#include "lskat_debug.h"
#include "lskatglobal.h"
#include "display_two.h"
......
......@@ -24,9 +24,7 @@
#include <cmath>
// Qt includes
#include <QPoint>
#include <QTimer>
#include <QElapsedTimer>
// KDE includes
......
......@@ -19,7 +19,6 @@
*/
#include "mouseinput.h"
#include "lskat_debug.h"
// Qt includes
......
......@@ -19,7 +19,6 @@
*/
#include "namedialogwidget.h"
#include "lskat_debug.h"
// Qt includes
#include <QWidget>
......
......@@ -27,8 +27,6 @@
// Local includes
#include "abstractinput.h"
#include "deck.h"
#include "lskat_debug.h"
// Constructor for the player
Player::Player(int id, QObject *parent)
......
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