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Games
lskat
Commits
0e50b012
Commit
0e50b012
authored
Oct 23, 2020
by
Laurent Montel
😁
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Plain Diff
If include is define in .h remove it if it's defined in .cpp too (scripted)
parent
ab2c7379
Changes
14
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14 changed files
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0 additions
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16 deletions
+0
-16
src/abstractdisplay.cpp
src/abstractdisplay.cpp
+0
-1
src/abstractengine.cpp
src/abstractengine.cpp
+0
-1
src/abstractinput.cpp
src/abstractinput.cpp
+0
-1
src/aiinput.cpp
src/aiinput.cpp
+0
-1
src/cardsprite.cpp
src/cardsprite.cpp
+0
-1
src/config_two.cpp
src/config_two.cpp
+0
-1
src/deck.cpp
src/deck.cpp
+0
-1
src/display_intro.cpp
src/display_intro.cpp
+0
-1
src/display_two.cpp
src/display_two.cpp
+0
-1
src/engine_two.cpp
src/engine_two.cpp
+0
-1
src/gameview.cpp
src/gameview.cpp
+0
-2
src/mouseinput.cpp
src/mouseinput.cpp
+0
-1
src/namedialogwidget.cpp
src/namedialogwidget.cpp
+0
-1
src/player.cpp
src/player.cpp
+0
-2
No files found.
src/abstractdisplay.cpp
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0e50b012
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@@ -23,7 +23,6 @@
// Qt includes
// KDE includes
#include "lskat_debug.h"
// Local includes
#include "deck.h"
...
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src/abstractengine.cpp
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0e50b012
...
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@@ -19,7 +19,6 @@
*/
#include "abstractengine.h"
#include "lskat_debug.h"
// Qt includes
...
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src/abstractinput.cpp
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0e50b012
...
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@@ -19,7 +19,6 @@
*/
#include "abstractinput.h"
#include "lskat_debug.h"
// Qt includes
...
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src/aiinput.cpp
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0e50b012
...
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@@ -27,7 +27,6 @@
// Local includes
#include "lskatglobal.h"
#include "lskat_debug.h"
#include "player.h"
// Constructor for the engine
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src/cardsprite.cpp
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0e50b012
...
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@@ -27,7 +27,6 @@
// Qt includes
#include <QGraphicsScene>
#include <QTransform>
#include <QPoint>
// KDE includes
#include <KConfigGroup>
...
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src/config_two.cpp
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0e50b012
...
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@@ -19,7 +19,6 @@
*/
#include "config_two.h"
#include "lskat_debug.h"
// Qt includes
...
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src/deck.cpp
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0e50b012
...
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@@ -20,7 +20,6 @@
#include "deck.h"
#include "lskatglobal.h"
#include "lskat_debug.h"
// Qt includes
...
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src/display_intro.cpp
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0e50b012
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@@ -32,7 +32,6 @@
// Local includes
#include "cardsprite.h"
#include "lskat_debug.h"
#include "textsprite.h"
#define WAIT_CNT 100
/* Wait this [ms] before clearing board */
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src/display_two.cpp
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0e50b012
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@@ -31,7 +31,6 @@
// Local includes
#include "abstractinput.h"
#include "cardsprite.h"
#include "lskat_debug.h"
#include "textsprite.h"
#include "pixmapsprite.h"
#include "scoresprite.h"
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src/engine_two.cpp
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0e50b012
...
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@@ -27,7 +27,6 @@
#include <KLocalizedString>
// Local includes
#include "lskat_debug.h"
#include "lskatglobal.h"
#include "display_two.h"
...
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src/gameview.cpp
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0e50b012
...
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@@ -24,9 +24,7 @@
#include <cmath>
// Qt includes
#include <QPoint>
#include <QTimer>
#include <QElapsedTimer>
// KDE includes
...
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src/mouseinput.cpp
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0e50b012
...
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@@ -19,7 +19,6 @@
*/
#include "mouseinput.h"
#include "lskat_debug.h"
// Qt includes
...
...
src/namedialogwidget.cpp
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0e50b012
...
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@@ -19,7 +19,6 @@
*/
#include "namedialogwidget.h"
#include "lskat_debug.h"
// Qt includes
#include <QWidget>
...
...
src/player.cpp
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0e50b012
...
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@@ -27,8 +27,6 @@
// Local includes
#include "abstractinput.h"
#include "deck.h"
#include "lskat_debug.h"
// Constructor for the player
Player
::
Player
(
int
id
,
QObject
*
parent
)
...
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