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Stefan Majewsky authored
I have to manually address an issue which I forgot when designing the puzzle file format: The puzzle files contain translatable strings in such a way that they are not visible to scripty. They have to be built by hand to update the translations. This issue will be fixed with Palapeli 1.1 (SC 4.5), but I cannot do this in 1.0 because I have to change quite a bit of the puzzle file loader for that. svn path=/branches/KDE/4.4/kdegames/palapeli/; revision=1081401
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