1. 28 Jan, 2010 1 commit
    • Stefan Majewsky's avatar
      Update the puzzles for KDE 4.4 RC 3. · 07cfeb39
      Stefan Majewsky authored
      I have to manually address an issue which I forgot when designing the
      puzzle file format: The puzzle files contain translatable strings in
      such a way that they are not visible to scripty. They have to be built
      by hand to update the translations. This issue will be fixed with
      Palapeli 1.1 (SC 4.5), but I cannot do this in 1.0 because I have to
      change quite a bit of the puzzle file loader for that.
      
      
      svn path=/branches/KDE/4.4/kdegames/palapeli/; revision=1081401
      07cfeb39
  2. 26 Jan, 2010 1 commit
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  19. 15 Dec, 2009 2 commits
    • Stefan Majewsky's avatar
      Massive performance optimization of cursor management for big puzzles. · a035284f
      Stefan Majewsky authored
      Call QGraphicsItem::setCursor for the Part as a whole rather than for
      the single pieces. This means that the cursor is now also set for shadow
      items. I have consequently enabled mouse interaction for shadow items,
      too, in order to have consistent behavior.
      
      This in turn "fixes" feature request 212842, but it introduces an
      interesting bug: When one clicks on a piece that is covered by another
      piece's shadow, the other piece will be selected instead. I consider
      this bug less important than the above-named performance problems of
      QGraphicsItem::setCursor.
      
      CCBUG: 212842
      
      svn path=/trunk/KDE/kdegames/palapeli/; revision=1062639
      a035284f
    • Script Kiddy's avatar
      SVN_SILENT made messages (.desktop file) · a7b79da4
      Script Kiddy authored
      svn path=/trunk/KDE/kdegames/palapeli/; revision=1062597
      a7b79da4
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