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    • Milian Wolff's avatar
      Lazily populate the ReverseMapper scene · 1c8c3d7f
      Milian Wolff authored
      I.e. only build the expensive scene BSP when needed, which is only
      rarely - i.e. when we request a tooltip. This way, repainting becomes
      much faster as we only need to build the polygons, which is far faster
      than building the full scene representation.
      
      As an additional benefit, this approach allows us to easily merge
      the polygons for the same indices, something that apparently
      happens for stacked area charts. I.e. instead of multiple items for
      the same index, we now only get a single one with a combined polygon.
      1c8c3d7f