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  • Dmitry Kazakov's avatar
    Implement a projection store for masks (for indirect painting) · 0ed30208
    Dmitry Kazakov authored
    We have implemented correct painting on masks, but we have never
    implemented a projection for them. Indeed, for normal rendering
    process they don't need it. But when a mask is selected in isolated
    mode, it still needs a projection, so that the use could see the result
    of the painting.
    
    BUG:403576
    0ed30208