• Wolthera van Hövell's avatar
    Adding tangent normal map blending mode to krita. · 42ce952f
    Wolthera van Hövell authored
    This patch adds a tangent normal map blending mode to Krita. It works by
    taking the base value and substracting that from the destination before adding
    it onto the source. It's still experimental in that it needs testing.
    It's to be found under misc.
    I had a huge fight with git to get my working branch synced to master,
    and I am pretty sure it's clean now, but if I messed up the branch, feel free
    to revert this commit.
KoCompositeOps.h 14 KB