OpenGL: fix broken usage of OpenGL ES U16 surface
Back in eb920fad, I added this fallback for ES2 clients that did provide U16 surfaces. However, I forgot to specify that the texture format has to be RGBA. This slipped past my testing at the time because selecting OpenGL ES on desktops wasn't available until 5464b098. CCBUG:445179
Loading
Please register or sign in to comment