Fix malfunction of x/y position spin boxes in move tool's options
The signal connections had to be moved from the constructor to activate(), since they get disconnected on every deactivate(). Also, manipulating the x or y position without clicking on the canvas first doubled the initial value, because a new stroke gets created, which in turn resets the handle rect. Reading the value before starting the stroke and making sure it's not currently unavailable until recalculated should prevent it. BUG:420329,423452
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